Get-OBSDiffuseTransitionShader
Get-OBSDiffuseTransitionShader [[-ImageA] ] [[-ImageB] ] [[-TransitionTime] ] [[-NumSamples] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-ConvertLinear] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
convert_linear
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
image_a
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
image_b
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Int]
false
named
False
num_samples
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
ShaderContent
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
SceneItemName
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
transition_time
Type
Required
Position
PipelineInput
[Switch]
false
named
False
System.String
Get-OBSDiffuseTransitionShader [[- ImageA ] < String > ] [[- ImageB ] < String > ] [[- TransitionTime ] < Float > ] [- ConvertLinear < Switch > ] [[- NumSamples ] < Int > ] [[- SourceName ] < String > ] [[- FilterName ] < String > ] [[- ShaderText ] < String > ] [- Force < Switch > ] [- PassThru < Switch > ] [- NoResponse < Switch > ] [- UseShaderTime < Switch > ] [< CommonParameters > ]