Get-OBSEdgeDetectionShader
Get-OBSEdgeDetectionShader [[-Sensitivity] ] [[-EdgeColor] ] [[-NonEdgeColor] ] [[-AlphaLevel] ] [[-RandF] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-InvertEdge] [-EdgeMultiply] [-NonEdgeMultiply] [-AlphaChannel] [-AlphaInvert] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
alpha_channel
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
alpha_invert
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
alpha_level
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
edge_color
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
edge_multiply
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
invert_edge
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
non_edge_color
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
non_edge_multiply
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
rand_f
Type
Required
Position
PipelineInput
[Float]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
ShaderContent
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
SceneItemName
Type
Required
Position
PipelineInput
[Switch]
false
named
False
System.String
Get-OBSEdgeDetectionShader [[- Sensitivity ] < Float > ] [- InvertEdge < Switch > ] [[- EdgeColor ] < String > ] [- EdgeMultiply < Switch > ] [[- NonEdgeColor ] < String > ] [- NonEdgeMultiply < Switch > ] [- AlphaChannel < Switch > ] [[- AlphaLevel ] < Float > ] [- AlphaInvert < Switch > ] [[- RandF ] < Float > ] [[- Notes ] < String > ] [[- SourceName ] < String > ] [[- FilterName ] < String > ] [[- ShaderText ] < String > ] [- Force < Switch > ] [- PassThru < Switch > ] [- NoResponse < Switch > ] [- UseShaderTime < Switch > ] [< CommonParameters > ]