Get-OBSExeldroBentCameraShader
Get-OBSExeldroBentCameraShader [[-LeftSideWidth] ] [[-LeftSideSize] ] [[-LeftSideShadow] ] [[-LeftFlipWidth] ] [[-LeftFlipShadow] ] [[-RightSideWidth] ] [[-RightSideSize] ] [[-RightSideShadow] ] [[-RightFlipWidth] ] [[-RightFlipShadow] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
left_flip_shadow
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
left_flip_width
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
left_side_shadow
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
left_side_size
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
left_side_width
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
right_flip_shadow
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
right_flip_width
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
right_side_shadow
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
right_side_size
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
right_side_width
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
ShaderContent
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
SceneItemName
Type
Required
Position
PipelineInput
[Switch]
false
named
False
System.String
Get-OBSExeldroBentCameraShader [[- LeftSideWidth ] < Float > ] [[- LeftSideSize ] < Float > ] [[- LeftSideShadow ] < Float > ] [[- LeftFlipWidth ] < Float > ] [[- LeftFlipShadow ] < Float > ] [[- RightSideWidth ] < Float > ] [[- RightSideSize ] < Float > ] [[- RightSideShadow ] < Float > ] [[- RightFlipWidth ] < Float > ] [[- RightFlipShadow ] < Float > ] [[- SourceName ] < String > ] [[- FilterName ] < String > ] [[- ShaderText ] < String > ] [- Force < Switch > ] [- PassThru < Switch > ] [- NoResponse < Switch > ] [- UseShaderTime < Switch > ] [< CommonParameters > ]