Get-OBSGbCameraShader [[-PixelSize] ] [[-DitherFactor] ] [[-Brightness] ] [[-Contrast] ] [[-Gamma] ] [[-Color1] ] [[-Color2] ] [[-Color3] ] [[-Color4] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-AlternativeBayer] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
alternative_bayer |
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
color_1 |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
color_2 |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
color_3 |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
color_4 |
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
dither_factor |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Get-OBSGbCameraShader [[-PixelSize] <Float>] [[-DitherFactor] <Float>] [-AlternativeBayer <Switch>] [[-Brightness] <Float>] [[-Contrast] <Float>] [[-Gamma] <Float>] [[-Color1] <String>] [[-Color2] <String>] [[-Color3] <String>] [[-Color4] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]