Get-OBSRepeatShader [[-ViewProj] <float[][]>] [[-ColorMatrix] <float[][]>] [[-ColorRangeMin] <float[]>] [[-ColorRangeMax] <float[]>] [[-Image] ] [[-ElapsedTime] ] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-UvSize] <float[]>] [[-RandF] ] [[-Alpha] ] [[-Copies] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[][]] |
false |
named |
False |
color_matrix |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
color_range_max |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
color_range_min |
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
elapsed_time |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
rand_f |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_offset |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_pixel_interval |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_scale |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_size |
| Type |
Required |
Position |
PipelineInput |
[System.Single[][]] |
false |
named |
False |
System.String
Get-OBSRepeatShader [[-ViewProj] <System.Single[][]>] [[-ColorMatrix] <System.Single[][]>] [[-ColorRangeMin] <System.Single[]>] [[-ColorRangeMax] <System.Single[]>] [[-Image] <String>] [[-ElapsedTime] <Float>] [[-UvOffset] <System.Single[]>] [[-UvScale] <System.Single[]>] [[-UvPixelInterval] <System.Single[]>] [[-UvSize] <System.Single[]>] [[-RandF] <Float>] [[-Alpha] <Float>] [[-Copies] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]