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6404 | 15 files | M DumpSource2/.stringsignore, M DumpSource2/convars.txt, M game/bin/win64/animationsystem_strings.txt, M game/bin/win64/filesystem_stdio_strings.txt, M game/bin/win64/panorama_strings.txt, M game/bin/win64/panorama_text_pango_strings.txt, M game/bin/win64/particles_strings.txt, M game/bin/win64/resourcecompiler_strings.txt, M game/bin/win64/steamaudio_strings.txt, M game/bin/win64/v8_icuuc_strings.txt, M game/bin/win64/v8_strings.txt, M game/bin/win64/vfx_dx11_strings.txt, M game/bin/win64/video64_strings.txt, M game/citadel/bin/win64/client_strings.txt, M game/citadel/bin/win64/server_strings.txt
https://steamdb.info/patchnotes/22448288/
1 parent 9f20f1b commit 1a998ad

15 files changed

Lines changed: 110 additions & 192 deletions

DumpSource2/.stringsignore

Lines changed: 105 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1128,6 +1128,7 @@ Attributes
11281128
Audio
11291129
Audio Tag
11301130
Aura - Modifier to Apply
1131+
AuraCenterType_t
11311132
AuraShapeType_t
11321133
Author Texture As Gradient
11331134
Auto
@@ -7959,6 +7960,7 @@ Cycles focus between the game window and undocked imgui windows
79597960
Cyclic Coordinate Descent solver - A solver that can handle any number of bones and works by iteratively solving for the rotation of each bone in the chain.
79607961
D
79617962
DEAD
7963+
DEFAULT
79627964
DEFINE
79637965
DEM_AnimationData
79647966
DEM_AnimationHeader
@@ -8108,6 +8110,9 @@ DOOR_CLOSED
81088110
DOOR_CLOSING
81098111
DOOR_OPEN
81108112
DOOR_OPENING
8113+
DOOR_ROTATING_OPEN_BACKWARD
8114+
DOOR_ROTATING_OPEN_BOTH_WAYS
8115+
DOOR_ROTATING_OPEN_FORWARD
81118116
DOOR_SPAWN_AJAR
81128117
DOOR_SPAWN_CLOSED
81138118
DOOR_SPAWN_OPEN_BACK
@@ -8729,9 +8734,16 @@ EAC_FIRST
87298734
EAC_NONE
87308735
EAC_SECOND
87318736
EAIScheduleEndedReason
8737+
EAIScheduleFlags
87328738
EAST
87338739
EAbilityActivation_t
87348740
EAbilityBehavior_t
8741+
EAbilityBucketCount
8742+
EAbilityBucketInnate
8743+
EAbilityBucketSpirit
8744+
EAbilityBucketType
8745+
EAbilityBucketVitality
8746+
EAbilityBucketWeapon
87358747
EAbilityInterruptCancel
87368748
EAbilityInterruptExternal
87378749
EAbilityInterruptNone
@@ -8874,7 +8886,11 @@ ECON_ENTITY_PARTICLES_DISABLED
88748886
ECON_ENTITY_PARTICLES_DISABLED_BUT_PLAY_ENDCAPS_TO_STOP
88758887
ECON_ENTITY_PARTICLES_ENABLED
88768888
ECatStatueState_t
8877-
ECatStatue_No
8889+
ECatStatue_InCooldown
8890+
ECatStatue_InWorld
8891+
ECatStatue_None
8892+
ECatStatue_ProjectileOut
8893+
ECatStatue_Shoulder
88788894
EChannelDuration
88798895
ECharges
88808896
ECheats
@@ -8969,13 +8985,20 @@ ECitadelHintFeature
89698985
ECitadelLeaderboardRegion
89708986
ECitadelLobbyTeam
89718987
ECitadelMMPreference
8988+
ECitadelMatchAuxStat
89728989
ECitadelMatchMode
89738990
ECitadelNewPlayerProgressFlag
89748991
ECitadelObjective
89758992
ECitadelPingLocation_t
89768993
ECitadelPingMessageRecipients_t
89778994
ECitadelPingWheelMessageType_t
89788995
ECitadelPingWheelSound_t
8996+
ECitadelRandomRollTypes
8997+
ECitadelRandomRoll_BreakableGoldPickup
8998+
ECitadelRandomRoll_BreakablePowerupPickup
8999+
ECitadelRandomRoll_BulletCritChance
9000+
ECitadelRandomRoll_BulletCritDebuffChance
9001+
ECitadelRandomRoll_LastEnum
89799002
ECitadelRegionMode
89809003
ECitadelStatCategory
89819004
ECitadelStat_Invalid
@@ -9052,6 +9075,7 @@ EDisplayUnit_Normal
90529075
EDroppedOnDeath
90539076
EDuration
90549077
EEnableAbilityCharges
9078+
EEscortActivity
90559079
EExternalHealthRegen
90569080
EF_MAX_BITS
90579081
EF_NODRAW
@@ -9209,6 +9233,10 @@ ELOSCheck_Head
92099233
ELOSCheck_Head_IgnoreObscureBlockers
92109234
ELOSCheck_None
92119235
ELaneTrooperKill
9236+
ELashGrappleState
9237+
ELashGrappleState_HangingInAir
9238+
ELashGrappleState_LiftingUp
9239+
ELashGrappleState_None
92129240
ELassoHoldPosition
92139241
ELassoHoldPosition_Center
92149242
ELassoHoldPosition_Left
@@ -9250,6 +9278,12 @@ EM_RemoveAllDecals
92509278
EM_ScreenOverlay
92519279
EMagazines
92529280
EMagicVulnerability
9281+
EMantle128
9282+
EMantle32
9283+
EMantle64
9284+
EMantle96
9285+
EMantleNone
9286+
EMantleType
92539287
EMarkerCount
92549288
EMarkerShopTunnelExit
92559289
EMarkerShopTunnels
@@ -9488,6 +9522,12 @@ EOrbTreasureChest
94889522
EOrbTrophyKill
94899523
EOverrideBlockLOS_t
94909524
EParryCooldown
9525+
EPlayOfTheGameReplayTrigger
9526+
EPlayOfTheGameReplayTrigger_BeginOutro
9527+
EPlayOfTheGameReplayTrigger_HeroCalloutMajor
9528+
EPlayOfTheGameReplayTrigger_HeroCalloutMinor
9529+
EPlayOfTheGameReplayTrigger_Invalid
9530+
EPlayOfTheGameReplayTrigger_RemoveIntro
94919531
EPlayOfTheGameState
94929532
EPlayOfTheGameState_Inactive
94939533
EPlayOfTheGameState_Intro
@@ -9821,6 +9861,13 @@ EWeaponPowerScale
98219861
EWeaponRange
98229862
EWeaponRecoilReduction
98239863
EWeaponSpreadScale
9864+
EWraithCardType
9865+
EWraithCardType_Club
9866+
EWraithCardType_Diamond
9867+
EWraithCardType_Heart
9868+
EWraithCardType_Joker
9869+
EWraithCardType_JokerBonusCard
9870+
EWraithCardType_Spade
98249871
EXPRESSION
98259872
EXPRESSION_CONCAT
98269873
EXPRESSION_TEXT
@@ -12231,6 +12278,9 @@ LAYER_TYPE_VIGNETTE
1223112278
LAYOUTPOSITIONTYPE_FRACTIONAL
1223212279
LAYOUTPOSITIONTYPE_NONE
1223312280
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE
12281+
LAYOUT_CUSTOM
12282+
LAYOUT_HAND_DEFAULT
12283+
LAYOUT_WORLD_DEFAULT
1223412284
LEAST_AGGRESSIVE
1223512285
LEFT
1223612286
LEGACY. See: citadel_show_chat_wheel_angle_threshold. Increase this to change how much you have to move your mouse to make the mousewheel visible.
@@ -12319,6 +12369,7 @@ Less Than
1231912369
Less aggressive fade out. The object will not fade out until it is smaller on screen than normal.
1232012370
LessThan
1232112371
LessThanEqual
12372+
LessonPanelLayoutFileTypes_t
1232212373
Level 1 Pickup rewards
1232312374
Level 2 Rewards
1232412375
Level 3 Rewards
@@ -12573,6 +12624,8 @@ MODIFIER_ATTRIBUTE_MULTIPLE
1257312624
MODIFIER_ATTRIBUTE_NONE
1257412625
MODIFIER_ATTRIBUTE_PERMANENT
1257512626
MODIFIER_ATTRIBUTE_TRANSFER_TO_RAGDOLL
12627+
MODIFIER_BARRIER_BEHAVIOR_KEEP_ON_DESTROY
12628+
MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY
1257612629
MODIFIER_DEBUFF_ENEMY_TEAM_ONLY
1257712630
MODIFIER_DEBUFF_NO
1257812631
MODIFIER_DEBUFF_YES
@@ -13705,6 +13758,7 @@ Modifier for physics impulses applied to this NPC (0 == unmoveable)
1370513758
Modifier to apply to the owner, when owner takes damage.
1370613759
Modifier to apply to the target dealing damage, when owner takes damage.
1370713760
ModifierAttribute_t
13761+
ModifierBarrierBehavior_t
1370813762
ModifierDebuffType_t
1370913763
ModifierDisableGroup_t
1371013764
ModifierHiddenType_t
@@ -14874,9 +14928,15 @@ PARTICLE_SELECTION_NUMBER
1487414928
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT
1487514929
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF
1487614930
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON
14931+
PARTICLE_SET_ADD_TO_CURRENT_VALUE
14932+
PARTICLE_SET_ADD_TO_INITIAL_VALUE
1487714933
PARTICLE_SET_PARENT_IMMEDIATE
1487814934
PARTICLE_SET_PARENT_NO
1487914935
PARTICLE_SET_PARENT_ROOT
14936+
PARTICLE_SET_RAMP_CURRENT_VALUE
14937+
PARTICLE_SET_REPLACE_VALUE
14938+
PARTICLE_SET_SCALE_CURRENT_VALUE
14939+
PARTICLE_SET_SCALE_INITIAL_VALUE
1488014940
PARTICLE_SORTING_CREATION_TIME
1488114941
PARTICLE_SORTING_NEAREST
1488214942
PARTICLE_SYSTEM_MANAGER_EVENT_CREATE
@@ -15278,6 +15338,7 @@ ParticleReplicationMode_t
1527815338
ParticleRotationLockType_t
1527915339
ParticleSelection_t
1528015340
ParticleSequenceCropOverride_t
15341+
ParticleSetMethod_t
1528115342
ParticleSortingChoiceList_t
1528215343
ParticleTextureLayerBlendType_t
1528315344
ParticleToolsState_t
@@ -15701,6 +15762,7 @@ Prop Debug
1570115762
Prop Dynamic
1570215763
Prop Joints
1570315764
Prop Physics
15765+
PropDoorRotatingOpenDirection_e
1570415766
PropDoorRotatingSpawnPos_t
1570515767
Propagation Scale
1570615768
Properly kills all NPCs from the universe that aren't currently selected
@@ -15714,6 +15776,7 @@ Public field name to query.
1571415776
Pulling away from the mantle interrupts it, putting you into falling state early.
1571515777
PulseApiFeature_t
1571615778
PulseBestOutflowRules_t
15779+
PulseCollisionGroup_t
1571715780
PulseCursorCancelPriority_t
1571815781
PulseCursorExecResult_t
1571915782
PulseCursorID_t
@@ -16372,6 +16435,17 @@ SCENEOBJECT_VIS_MATERIAL
1637216435
SCENEOBJECT_VIS_NONE
1637316436
SCENEOBJECT_VIS_OBJECT
1637416437
SCENEOBJECT_VIS_TEXTURE_SIZE
16438+
SCENE_ONPLAYERDEATH_CANCEL
16439+
SCENE_ONPLAYERDEATH_DO_NOTHING
16440+
SCHEDULE_FLAGS_ABILITY
16441+
SCHEDULE_FLAGS_BODY_AUTHORITY_FULL
16442+
SCHEDULE_FLAGS_BODY_AUTHORITY_NONE
16443+
SCHEDULE_FLAGS_CANNOT_BE_INTERRUPTED_BY_INCAPACITATION
16444+
SCHEDULE_FLAGS_CANNOT_BE_INTERRUPTED_BY_SYNCHRONIZED_ABILITY
16445+
SCHEDULE_FLAGS_CONTROLS_NAVIGATION
16446+
SCHEDULE_FLAGS_INTERRUPT_ACTIVE_HANDSHAKES
16447+
SCHEDULE_FLAGS_IS_FORCED_GO_SCHEDULE
16448+
SCHEDULE_FLAGS_NONE
1637516449
SCHEDULE_INTERRUPTED
1637616450
SCHEDULE_SUCCEEDED
1637716451
SCHEDULE_TASK_FAILED
@@ -16640,6 +16714,9 @@ SUBCLASS_SCOPE_NONE
1664016714
SUBCLASS_SCOPE_NPC_UNITS
1664116715
SUBCLASS_SCOPE_PRECIPITATION
1664216716
SUBCLASS_SCOPE_SCALE_FUNCTIONS
16717+
SUBCLASS_VDATA_CREATED
16718+
SUBCLASS_VDATA_RELOADED
16719+
SUBCLASS_VDATA_SUBCLASS_CHANGED
1664316720
SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING
1664416721
SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE
1664516722
SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT
@@ -16741,6 +16818,7 @@ ScalingPowerupDefinition_t
1674116818
Scan all of the loaded modules and validate any resource manifests found
1674216819
SceneEventId_t
1674316820
SceneObject_t
16821+
SceneOnPlayerDeath_t
1674416822
SceneRequestHandle_t
1674516823
SceneRequestTargetMapPair_t
1674616824
SceneSystem/Aggregates/Debug Visualizer
@@ -16890,6 +16968,24 @@ Send embedded full frames
1689016968
Send full frame on every hltv replay transition
1689116969
Send tables cache file
1689216970
Sends all selected NPC(s) to a random node.\n\tArguments: \t-none-
16971+
SeqCmd_Add
16972+
SeqCmd_Blend
16973+
SeqCmd_Copy
16974+
SeqCmd_FetchCycle
16975+
SeqCmd_FetchFrame
16976+
SeqCmd_FetchFrameRange
16977+
SeqCmd_IKLockInPlace
16978+
SeqCmd_IKRestoreAll
16979+
SeqCmd_LinearDelta
16980+
SeqCmd_Nop
16981+
SeqCmd_ReverseSequence
16982+
SeqCmd_Scale
16983+
SeqCmd_Sequence
16984+
SeqCmd_Slerp
16985+
SeqCmd_Subtract
16986+
SeqCmd_Transform
16987+
SeqCmd_Worldspace
16988+
SeqCmd_t
1689316989
SeqMode_t
1689416990
SeqPoseSetting_t
1689516991
Sequence
@@ -17774,6 +17870,7 @@ SubGraph
1777417870
SubGraph File
1777517871
SubModel Field Type
1777617872
Subcast UI will have this class set
17873+
SubclassVDataChangeType_t
1777717874
Subsurface sample count
1777817875
Subtitle offset distance (forward, in front of player)
1777917876
Subtitle vertical offset distance (positive is up)
@@ -17843,6 +17940,11 @@ TE_SparksId
1784317940
TE_WorldDecalId
1784417941
THIS ONE ACTUALLY CHANGES TARGETING BEHAVIOR! Also use our cone visualizer for our preview, and a sat sphere at destination. AOE is determined by settings below, or by GetTargetingConeAngle if overridden.
1784517942
THUMBNAIL
17943+
TIMELINE_COMPRESSION_AVERAGE
17944+
TIMELINE_COMPRESSION_AVERAGE_BLEND
17945+
TIMELINE_COMPRESSION_COUNT_PER_INTERVAL
17946+
TIMELINE_COMPRESSION_SUM
17947+
TIMELINE_COMPRESSION_TOTAL
1784617948
TLK_CITADEL_ABILITY_INTERRUPTED
1784717949
TLK_CITADEL_ABILITY_READY
1784817950
TLK_CITADEL_ALLY_KILLED
@@ -18353,6 +18455,7 @@ Timed
1835318455
Timed Block Limiter
1835418456
Timed Decay
1835518457
TimedEvent
18458+
TimelineCompression_t
1835618459
Timeout in seconds for backend requests
1835718460
Timers
1835818461
Timing Blend
@@ -24651,6 +24754,7 @@ k_eLobbyServerState_Assign
2465124754
k_eLobbyServerState_InGame
2465224755
k_eLobbyServerState_PostMatch
2465324756
k_eLobbyServerState_SignedOut
24757+
k_eMatchAuxStat_Dummy
2465424758
k_eMatchDetailsTab
2465524759
k_eMatchMakingIdle_Displayed
2465624760
k_eMatchMakingIdle_Stopped

DumpSource2/convars.txt

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -979,7 +979,7 @@ citadel_ability_cast_cancel_mash_protection_time 0.2 (developmentonly gamedll cl
979979
citadel_ability_cooldown_max 0 (gamedll clientdll replicated cheat)
980980
<no description>
981981

982-
citadel_ability_damage_falloff [40, 70, 40] (developmentonly gamedll clientdll replicated defensive)
982+
citadel_ability_damage_falloff [40, 70, 0] (developmentonly gamedll clientdll replicated defensive)
983983
Ability ability damage falloff (start_dist, end_dist, end_scale_pct)
984984

985985
citadel_ability_debug false (gamedll clientdll replicated cheat)
@@ -7438,7 +7438,7 @@ mat_max_lighting_complexity 8 (cheat)
74387438
mat_overdraw 0 (cheat)
74397439
Visualize overdraw
74407440

7441-
mat_overdraw_color [0.075, 0.15, 0.075] (cheat)
7441+
mat_overdraw_color [0.075, 0.15, 0.3] (cheat)
74427442
<no description>
74437443

74447444
mat_shader_cache true (developmentonly)
@@ -7447,7 +7447,7 @@ mat_shader_cache true (developmentonly)
74477447
mat_shading_complexity false (cheat)
74487448
Visualize shading complexity
74497449

7450-
mat_shading_complexity_color [1, 0.5, 1] (cheat)
7450+
mat_shading_complexity_color [1, 0.5, 0.25] (cheat)
74517451
<no description>
74527452

74537453
mat_shading_complexity_max_instruction_count 1024 (cheat)
@@ -10354,7 +10354,7 @@ r_wait_on_present false (developmentonly defensive)
1035410354
r_world_frame_load_threshold_ms 10 (developmentonly defensive)
1035510355
<no description>
1035610356

10357-
r_world_wind_dir [0.707, 0.707, 0.707] (developmentonly defensive)
10357+
r_world_wind_dir [0.707, 0.707, 0] (developmentonly defensive)
1035810358
<no description>
1035910359

1036010360
r_world_wind_frequency_grass 0.03 (developmentonly defensive)
@@ -10363,7 +10363,7 @@ r_world_wind_frequency_grass 0.03 (developmentonly defensive)
1036310363
r_world_wind_frequency_trees 0.003 (developmentonly defensive)
1036410364
<no description>
1036510365

10366-
r_world_wind_offset_speed [0.25, 0.3, 0.25] (developmentonly defensive)
10366+
r_world_wind_offset_speed [0.25, 0.3, 0.2] (developmentonly defensive)
1036710367
<no description>
1036810368

1036910369
r_world_wind_smooth_time 2 (developmentonly defensive)

game/bin/win64/animationsystem_strings.txt

Lines changed: 0 additions & 18 deletions
Original file line numberDiff line numberDiff line change
@@ -3055,24 +3055,6 @@ Script Component
30553055
Selected Option
30563056
SelectorInstanceData_t
30573057
SelectorNode
3058-
SeqCmd_Add
3059-
SeqCmd_Blend
3060-
SeqCmd_Copy
3061-
SeqCmd_FetchCycle
3062-
SeqCmd_FetchFrame
3063-
SeqCmd_FetchFrameRange
3064-
SeqCmd_IKLockInPlace
3065-
SeqCmd_IKRestoreAll
3066-
SeqCmd_LinearDelta
3067-
SeqCmd_Nop
3068-
SeqCmd_ReverseSequence
3069-
SeqCmd_Scale
3070-
SeqCmd_Sequence
3071-
SeqCmd_Slerp
3072-
SeqCmd_Subtract
3073-
SeqCmd_Transform
3074-
SeqCmd_Worldspace
3075-
SeqCmd_t
30763058
Sequence out of range: %d
30773059
Sequence( %s, %.3f ) : %.3f
30783060
SequenceData

game/bin/win64/filesystem_stdio_strings.txt

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1593,7 +1593,6 @@ DAE!
15931593
DAL\fL@
15941594
DBDc
15951595
DBF-
1596-
DEFAULT
15971596
DEF_ADD_INDEX
15981597
DEF_GET_CLASS
15991598
DEF_LOAD

game/bin/win64/panorama_strings.txt

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2248,7 +2248,6 @@ DBDc
22482248
DBF-
22492249
DBITSLC
22502250
DBM&(
2251-
DEFAULT
22522251
DEF_ADD_INDEX
22532252
DEF_GET_CLASS
22542253
DEF_LOAD

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