From 60f9b1e27f3090231a60d3e68830ff21d084e328 Mon Sep 17 00:00:00 2001 From: ShutovKS Date: Mon, 13 Jul 2026 01:52:21 +0300 Subject: [PATCH 1/2] Add Body-motion-capture-and-animation-in-Unity --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 4a11441..5bfa530 100644 --- a/README.md +++ b/README.md @@ -138,6 +138,7 @@ Thanks to all [contributors](https://github.com/StefanoCecere/awesome-opensource - [open-brush](https://github.com/icosa-foundation/open-brush) ⭐1.0k 🕒today- the open source, community led evolution of Tilt Brush! Art From All Angles, VR app. - [open-blocks](https://github.com/icosa-foundation/open-blocks) ⭐97 🕒30days ago- the open source, community led evolution of Google Blocks, Intuitive low-poly modelling in VR. +- [Body-motion-capture-and-animation-in-Unity](https://github.com/ShutovKS/Body-motion-capture-and-animation-in-Unity) - Python and OpenCV pipeline for real-time human pose detection from a webcam, streamed to Unity for character animation via inverse kinematics. ## Open Source Packages From 309715b4acc969fc9fe80466c2ee2cf478ac54af Mon Sep 17 00:00:00 2001 From: ShutovKS Date: Mon, 13 Jul 2026 01:56:26 +0300 Subject: [PATCH 2/2] Update repo URL to SkS-GameDev org --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5bfa530..5e96074 100644 --- a/README.md +++ b/README.md @@ -138,7 +138,7 @@ Thanks to all [contributors](https://github.com/StefanoCecere/awesome-opensource - [open-brush](https://github.com/icosa-foundation/open-brush) ⭐1.0k 🕒today- the open source, community led evolution of Tilt Brush! Art From All Angles, VR app. - [open-blocks](https://github.com/icosa-foundation/open-blocks) ⭐97 🕒30days ago- the open source, community led evolution of Google Blocks, Intuitive low-poly modelling in VR. -- [Body-motion-capture-and-animation-in-Unity](https://github.com/ShutovKS/Body-motion-capture-and-animation-in-Unity) - Python and OpenCV pipeline for real-time human pose detection from a webcam, streamed to Unity for character animation via inverse kinematics. +- [Body-motion-capture-and-animation-in-Unity](https://github.com/SkS-GameDev/Body-motion-capture-and-animation-in-Unity) - Python and OpenCV pipeline for real-time human pose detection from a webcam, streamed to Unity for character animation via inverse kinematics. ## Open Source Packages