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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 11@BaseClass
2- base(BaseEntityIO)
2+ base(BaseEntityIO, Gamemodes )
33= BaseEntityBrush: "Internal entity. Contains a template for all entity brushes."
44 [
55 targetname(target_source) : "Name" : : "The name that other entities refer to this entity by."
Original file line number Diff line number Diff line change 11@BaseClass
2- base(BaseEntityIO)
2+ base(BaseEntityIO, Gamemodes )
33= BaseEntityPoint
44 [
55 targetname(target_source) : "Name" : : "The name that other entities refer to this entity by."
Original file line number Diff line number Diff line change 22 appliesto(MOMENTUM)
33= Gamemodes
44 [
5- gamemode[engine](integer) : "Gamemode" : 0
6- gamemode(choices) : "Gamemode" : 0 =
5+ gamemodes(flags) : 0 : "Gamemodes" : "Which gamemodes this entity is active in. If no flags are set, the entity is active in all gamemodes." =
76 [
8- 0 : "Unknown"
9- 1 : "Surf"
10- 2 : "Bhop"
11- 3 : "Bhop (HL1)"
12- 4 : "Climb (Mom)"
13- 5 : "Climb (KZT)"
14- 6 : "Climb (1.6)"
15- 7 : "RJ"
16- 8 : "SJ"
17- 9 : "Ahop"
18- 10 : "Conc"
19- 11 : "Defrag (CPM)"
20- 12 : "Defrag (VQ3)"
21- 13 : "Defrag (VTG)"
7+ 1 : "Surf" : 0
8+ 2 : "Bhop" : 0
9+ 4 : "Bhop (HL1)" : 0
10+ 8 : "Climb (Mom)" : 0
11+ 16 : "Climb (KZT)" : 0
12+ 32 : "Climb (1.6)" : 0
13+ 64 : "RJ" : 0
14+ 128 : "SJ" : 0
15+ 256 : "Ahop" : 0
16+ 512 : "Conc" : 0
17+ 1024 : "Defrag (CPM)" : 0
18+ 2048 : "Defrag (VQ3)" : 0
19+ 4096 : "Defrag (VTG)" : 0
2220 ]
2321 ]
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