remove tonemapping, color correction, and bloom settings#203
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…apping OFF THE MENU. That's right, we're going back in StrataSource to the p2ce-panorama-ui to get tonemapping OFF. THE. MENU. the reasoning is that disabling tonemapping, color correction, and bloom only serves to hinder a maps intended visuals, and doesn't affect performance in any notable way. two immediate examples of campaigns drastically affected by the removal of tonemapping/colorcorrection are the Portal 2 campaign, which uses high autoexposure values in combination with dark lighting, and the HL2 Episodes, which make heavy use of tonemapping for realistic outdoor lighting and color correction for scripted sequences.
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Seems reasonable for Tonemapping and Color Correction, but are we sure we want to get rid of Bloom? I'm not sure how drastic Bloom is in Source specifically, and what the effects would be if someone were to turn it off. |
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bloom is controlled by tonemapping, and in most cases isn't really noticeable when it's disabled (outside of maps that use it to define the visuals in the first place) |
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Ah, okay. Then we can get rid of all 3 from the menu. Thanks! |
iamsirenstorm
approved these changes
Jun 6, 2026
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We're going back in StrataSource to the p2ce-panorama-ui to get tonemapping OFF. THE. MENU.
i'm not entirely sure if this would need internal code changes as well, this is my first time doing panorama stuff.
the reasoning behind this is that disabling tonemapping, color correction, and bloom only serves to hinder a maps intended visuals, and doesn't affect performance in any notable way. two immediate examples of campaigns drastically affected by the removal of tonemapping/colorcorrection are the Portal 2 campaign, which uses high autoexposure values in combination with dark lighting, and the HL2 Episodes, which make heavy use of tonemapping for realistic outdoor lighting and color correction for scripted sequences.
i'm not entirely sure if this would need internal code changes as well, this is my first time doing panorama stuff
for a visual example, here's sp_a2_triple_laser with the tonemapping setting enabled vs disabled

