https://github.com/WiVRn/WiVRn
ALVR has some reprojection issues because they cannot implement the required SteamVR direct mode interface, this means you will inevitably stutter when the GPU is under full load. Try WiVRn plus xrizer instead, this will allow you to run SteamVR apps on OpenXR in general. Great work btw!
And secondarily, it is extremely important this gets packaging in the Arch User Repository so it can immediately benefit Unity makers with a simple yay or paru sync operation. Is this possible to do in current state? Currently about 50% of WiVRn/ Monado Linux VR users are on Arch according to our discord.
https://lvra.gitlab.io/docs/community/
Please swing by as well.
The Basis project has taken an interest in this as well
https://github.com/BasisVR/Basis
https://github.com/WiVRn/WiVRn
ALVR has some reprojection issues because they cannot implement the required SteamVR direct mode interface, this means you will inevitably stutter when the GPU is under full load. Try WiVRn plus xrizer instead, this will allow you to run SteamVR apps on OpenXR in general. Great work btw!
And secondarily, it is extremely important this gets packaging in the Arch User Repository so it can immediately benefit Unity makers with a simple yay or paru sync operation. Is this possible to do in current state? Currently about 50% of WiVRn/ Monado Linux VR users are on Arch according to our discord.
https://lvra.gitlab.io/docs/community/
Please swing by as well.
The Basis project has taken an interest in this as well
https://github.com/BasisVR/Basis