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separate_image_sampler.h
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85 lines (71 loc) · 2.48 KB
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/* Copyright (c) 2021, Sascha Willems
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Separate samplers and image to draw a single image with different sampling options
*/
#pragma once
#include <ktx.h>
#include "api_vulkan_sample.h"
class SeparateImageSampler : public ApiVulkanSample
{
public:
// Vertex layout for this example
struct VertexStructure
{
float pos[3];
float uv[2];
float normal[3];
};
Texture texture;
std::array<VkSampler, 2> samplers{};
int32_t selected_sampler = 0;
std::array<VkDescriptorSet, 2> sampler_descriptor_sets{};
std::unique_ptr<vkb::core::Buffer> vertex_buffer;
std::unique_ptr<vkb::core::Buffer> index_buffer;
uint32_t index_count;
std::unique_ptr<vkb::core::Buffer> uniform_buffer_vs;
struct
{
glm::mat4 projection;
glm::mat4 model;
glm::vec4 view_pos;
} ubo_vs;
VkPipeline pipeline = VK_NULL_HANDLE;
VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
VkDescriptorSet base_descriptor_set = VK_NULL_HANDLE;
VkDescriptorSetLayout base_descriptor_set_layout;
VkDescriptorSetLayout sampler_descriptor_set_layout;
SeparateImageSampler();
~SeparateImageSampler() override;
virtual void request_gpu_features(vkb::PhysicalDevice &gpu) override;
void build_command_buffers() override;
void setup_samplers();
void load_assets();
void draw();
void generate_quad();
void setup_descriptor_pool();
void setup_descriptor_set_layout();
void setup_descriptor_set();
void prepare_pipelines();
void prepare_uniform_buffers();
void update_uniform_buffers();
bool prepare(vkb::Platform &platform) override;
virtual void render(float delta_time) override;
virtual void view_changed() override;
virtual void on_update_ui_overlay(vkb::Drawer &drawer) override;
};
std::unique_ptr<vkb::Application> create_separate_image_sampler();