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buffer_device_address.h
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75 lines (64 loc) · 2.41 KB
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/* Copyright (c) 2021, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "api_vulkan_sample.h"
#include <memory>
#include <vector>
class BufferDeviceAddress : public ApiVulkanSample
{
public:
BufferDeviceAddress();
~BufferDeviceAddress();
private:
virtual void request_gpu_features(vkb::PhysicalDevice &gpu) override;
virtual void render(float delta_time) override;
virtual void build_command_buffers() override;
virtual void on_update_ui_overlay(vkb::Drawer &drawer) override;
virtual bool prepare(vkb::Platform &platform) override;
void create_pipelines();
VkPipelineLayout create_pipeline_layout(bool graphics);
void create_compute_pipeline();
void create_graphics_pipeline();
void update_pointer_buffer(VkCommandBuffer cmd);
void update_meshlets(VkCommandBuffer cmd);
struct Pipelines
{
VkPipelineLayout compute_pipeline_layout{};
VkPipelineLayout graphics_pipeline_layout{};
VkPipeline bindless_vbo_pipeline{};
VkPipeline compute_update_pipeline{};
} pipelines;
struct TestBuffer
{
VkBuffer buffer{};
VkDeviceMemory memory{};
VkDeviceAddress gpu_address{};
};
std::vector<TestBuffer> test_buffers;
void create_vbo_buffers();
TestBuffer create_vbo_buffer();
TestBuffer create_pointer_buffer();
TestBuffer pointer_buffer;
std::unique_ptr<vkb::core::Buffer> create_index_buffer();
std::unique_ptr<vkb::core::Buffer> index_buffer;
std::default_random_engine rnd{42};
std::uniform_real_distribution<float> distribution{0.0f, 0.1f};
uint32_t descriptor_offset{};
float accumulated_time{};
uint32_t num_indices_per_mesh{};
};
std::unique_ptr<vkb::VulkanSample> create_buffer_device_address();