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| 12 | + <span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator |
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| 42 | +<h1>FCEUX 2.6.1 Maintenance Release</h1> |
| 43 | +<p>17 January 2022</p> |
| 44 | +<p> |
| 45 | +The 2.6.1 release fixes a few bugs that were found shortly after the 2.6.0 release. |
| 46 | +</p> |
| 47 | + |
| 48 | +<h2>Qt/SDL</h2> |
| 49 | + |
| 50 | +<h3>GUI Improvements and Bug Fixes</h3> |
| 51 | +Fixed Qt cursor override stack overflow issue. Code now properly calls QGuiApplication::restoreOverrideCursor following QGuiApplication::setOverrideCursor.<br> |
| 52 | +Fixed application crash when attempting to open/close the CDL window more than once.<br> |
| 53 | +Fixed inverted vertical scrollbar on Qt Trace logger. Added page up/down key shortcuts for Trace logger viewport.<br> |
| 54 | +Added an optional splash screen at startup. Splash screen defaults to off and can be enabled in GUI config dialog.<br> |
| 55 | + |
| 56 | +<h3>RAM Search Improvements and Bug Fixes</h3> |
| 57 | +Changed Qt RAM search logic to skip over RAM mirrors. Changed GUI to allow for searching of RAM, SRAM, and ROM regions to be individually selectable.<br> |
| 58 | + |
| 59 | +<h3>Build Improvements</h3> |
| 60 | +Applied cmake SOURCE_DATE_EPOCH patch for reproducible builds.<br> |
| 61 | + |
| 62 | +<h3>Qt/SDL Windows Build Dependency Upgrades</h3> |
| 63 | +Upgraded to SDL version 2.0.20<br> |
| 64 | +Upgraded to ffmpeg version 5.0<br> |
| 65 | + |
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| 75 | + <br/>We are in no way affiliated or endorsed by Nintendo or Nintendo of America. "Nintendo" is a registered trademark of Nintendo of America Inc. |
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