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MagicalLifeAPIStandard.csproj
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73 lines (73 loc) · 2.93 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>7.3</LangVersion>
<RootNamespace>MagicalLifeAPI</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Components\Generic\**" />
<Compile Remove="Components\Item\**" />
<Compile Remove="Entity\Animal\**" />
<Compile Remove="Entity\Entity Components\**" />
<Compile Remove="World\Veggies\**" />
<EmbeddedResource Remove="Components\Generic\**" />
<EmbeddedResource Remove="Components\Item\**" />
<EmbeddedResource Remove="Entity\Animal\**" />
<EmbeddedResource Remove="Entity\Entity Components\**" />
<EmbeddedResource Remove="World\Veggies\**" />
<None Remove="Components\Generic\**" />
<None Remove="Components\Item\**" />
<None Remove="Entity\Animal\**" />
<None Remove="Entity\Entity Components\**" />
<None Remove="World\Veggies\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="protobuf-net" Version="2.4.0" />
<PackageReference Include="RoyT.AStar" Version="2.1.0" />
<PackageReference Include="SimpleTCP" Version="1.0.24" />
</ItemGroup>
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<Content Include="..\Included DLL\fmodstudio64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<Content Include="..\Included DLL\fmodstudio64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<Content Include="..\Included DLL\fmod64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<Content Include="..\Included DLL\fmod64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MagicalLifeSettingsStandard\MagicalLifeSettingsStandard.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Lang.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Lang.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Lang.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Lang.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="Pathfinding\DStar\" />
</ItemGroup>
</Project>