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105 lines (93 loc) · 3.09 KB
layout fallout3rec
title fopdoc

CREA

Creature

Format

Count Subrecord Name Type Info
  • | EDID | Editor ID | cstring |
  • | OBND | Object Bounds | struct |
  • | FULL | Name | cstring | | | Model Data | collection | -* | SPLO | Actor Effect | formid | FormID of a SPEL record. | EITM | Unarmed Attack Effect | formid | FormID of a ENCH or SPEL record.
  • | [EAMT](Values/Attack Animations.md) | Unarmed Attack Animation | uint16 |
  • | NIFZ | Model List | cstring[] | An array of models. | NIFT | Texture File Hashes | uint8[] |
  • | ACBS | Configuration | struct | -* | [SNAM](Subrecords/SNAM (CREA, NPC_).md) | Faction | struct | | INAM | Death Item | formid | FormID of a LVLI record. | VTCK | Voice | formid | FormID of a VTYP record. | TPLT | Template | formid | FormID of a CREA or LVLC record. | | Destruction Data | collection | | SCRI | Script | formid | FormID of a SCPT record. -* | | Item | collection | | AIDT | AI Data | struct | -* | PKID | Package | formid | FormID of a PACK record.
  • | KFFZ | Animations | cstring[] | An array of animations.
  • | DATA | Data | struct |
  • | RNAM | Attack Reach | uint8 | | ZNAM | Combat Style | formid | FormID of a CSTY record.
  • | PNAM | Body Part Data | formid | FormID of a BPTD record.
  • | TNAM | Turning Speed | float32 |
  • | BNAM | Base Scale | float32 |
  • | WNAM | Foot Weight | float32 |
  • | [NAM4](Values/Impact Material Types.md) | Impact Material Type | uint32 |
  • | [NAM5](Values/Sound Levels.md) | Sound Level | uint32 | Enum - see link for values. | CSCR | Inherits Sounds from | formid | FormID of a CREA record. -* | | Sound Type | collection | See below for details. | CNAM | Impact Dataset | formid | FormID of a IPDS record. | LNAM | Melee Weapon List | formid | FormID of a FLST record.

DATA

Name Type Info
Type uint8 Enum - see below for values.
Combat Skill uint8
Magic Skill uint8
Stealth Skill uint8
Health int16
Unused byte[2]
Damage int16
Strength uint8
Perception uint8
Endurance uint8
Charisma uint8
Intelligence uint8
Agility uint8
Luck uint8

Type Enum Values

Values Meaning
0 Animal
1 Mutated Animal
2 Mutated Insect
3 Abomination
4 Super Mutant
5 Feral Ghoul
6 Robot
7 Giant

Sound Type Subrecord Collection

Count Subrecord Name Type Info
CSDT Type uint32 Enum - see below for values.
+* CSDI Sound formid FormID of a SOUN record.
+* CSDC Sound Chance uint8

CSDI and CSDC are in a repeated block.

CSDT Enum Values

Value Meaning
0 Left Foot
1 Right Foot
2 Left Back Foot
3 Right Back Foot
4 Idle
5 Aware
6 Attack
7 Hit
8 Death
9 Weapon
10 Movement
11 Conscious