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No ENIT in ENCH (Object Effect) #24

@Koncord

Description

@Koncord

Size of ENIT 16 bytes (Fallout 3)
struct ENIT
{
uint32_t type;
uint8_t unused[8];
uint8_t Flag;
uint8_t unused[3];
};

enum TYPE
{
Unknown0 = 0x00,
Unknown1 = 0x01,
Weapon = 0x02,
Apparel = 0x03
};

enum FLAGS
{
NoAutoCalculate = 0x01,
HideEffect = 0x04
};

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