You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: docs/en/about/support.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -2,5 +2,5 @@
2
2
3
3
**Support is available on the public [JourneyMap Discord server](https://discord.gg/eP8gE69)**
4
4
5
-
- Be sure to report the version of Minecraft (for example 1.21.1 or 26.1), the version of JourneyMap, and your mod loader (Fabric, NeoForge, or Forge) when you ask a question. The Minecraft version matters: JourneyMap 6.0 has a separate build for the 1.21.1 line and the 26.1 line, and some features differ between them.
5
+
- Be sure to report the version of Minecraft (for example 1.21.1, 1.21.11, 26.1, or 26.2), the version of JourneyMap, and your mod loader (Fabric, NeoForge, or Forge) when you ask a question. The Minecraft version matters: JourneyMap 6.0 has separate builds for the 1.21.1 line and the 26.x line, and some features differ between them.
6
6
- If you aren't answered right away, **be patient and stay connected**. Discord often is paced more like a forum than a chat room. Even though people are connected, they may actually be away from their computer when you join.
Copy file name to clipboardExpand all lines: docs/en/client/installing.md
+8-1Lines changed: 8 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -4,15 +4,22 @@ JourneyMap can be found on [CurseForge](https://www.curseforge.com/minecraft/mc-
4
4
5
5
## **Requirements**
6
6
7
-
JourneyMap 6.0 is released for two Minecraft lines. Download the file that matches your Minecraft version and mod loader, and make sure you have the right version of Java installed.
7
+
JourneyMap 6.0 is released for several Minecraft versions. Download the file that matches your Minecraft version and mod loader, and make sure you have the right version of Java installed.
Copy file name to clipboardExpand all lines: docs/en/client/settings/advanced.md
+7-6Lines changed: 7 additions & 6 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -19,10 +19,11 @@ The **bold** toggle settings below are enabled by default.
19
19
|**Announce Mod**| Announces in the chat window that JourneyMap is ready |
20
20
|**Check for Mod Updates**| Turning this off means you won't be notified when there's a new version of JourneyMap available |
21
21
|**Chunk Data Caching**| Enables or disables chunk caching - when disabled, teleporting or creating waypoints outside of your render range will default to sea level y=64 |
22
-
| GL Error Checking | Enables OpenGL error checking - enabling can decrease performance, and a restart is required after changing this value|
22
+
| GL Error Checking | Enables OpenGL error checking - enabling can decrease performance, and a restart is required after changing this value. Applies to the OpenGL builds only; the Minecraft 26.2 build uses Vulkan|
23
23
|**Hide Sneaking Entities**| Whether to hide creatures that are trying to sneak (crouch) |
24
24
| Hide Spectators | Whether to hide spectators on the radar |
25
25
|**LOD Tiles**| Enable LOD (level-of-detail) tile rendering when zoomed out on the map - disabling and saving will delete LOD cache files from disk |
26
+
|**Minimap Map Type Overlay**| Show or hide the map type icon that briefly appears when you switch the minimap's map type (Day, Night, Cave, Topo, Biome) |
26
27
|**Minimap Preset Number Overlay**| Show or hide the number overlay displayed when switching minimap presets |
27
28
|**Mob Icon Fade**| Enable or disable mob icons fading based on vertical distance from the player |
28
29
| Multi World Support | Experimental: prevents map overwriting in multi-world server setups - only takes effect after rejoining the server |
@@ -40,11 +41,11 @@ The default option for each setting below is marked with **bold text.**
| Logging Level | <ul><li>**INFO**</li><li>ALL</li><li>DEBUG</li><li>ERROR</li><li>FATAL</li><li>OFF</li><li>TRACE</li><li>WARN</li></ul> | Set how verbose JourneyMap's logs are - caution, some logging levels will hurt performance, keep the default unless instructed |
42
43
| AutoMap Poll Frequency | Range: 500 - 10000 (in ms) <br>Default is **2000**| Delay between AutoMap region tasks - lower values will decrease time to AutoMap, but can hurt performance |
43
-
| Cache Animals | Range: 1000 - 10000 (in ms) <br>Default is **3100**| Duration radar data is cached before checking for new animals - lower values can hurt performance |
44
-
| Cache Mobs | Range: 1000 - 10000 (in ms) <br>Default is **3000**| Duration radar data is cached before checking for new mobs - lower values can hurt performance |
45
-
| Cache Player | Range: 500 - 2000 (in ms) <br>Default is **1000**| Duration status data about you is cached before being rechecked - lower values can hurt performance |
46
-
| Cache Players | Range: 1000 - 10000 (in ms) <br>Default is **2000**| Duration radar data is cached before checking for new players - lower values can hurt performance |
47
-
| Cache Villagers | Range: 1000 - 10000 (in ms) <br>Default is **2200**| Duration radar data is cached before checking for new villagers - lower values can hurt performance |
44
+
| Cache Animals | Range: 100 - 10000 (in ms) <br>Default is **3100**| Duration radar data is cached before checking for new animals - lower values can hurt performance |
45
+
| Cache Mobs | Range: 100 - 10000 (in ms) <br>Default is **3000**| Duration radar data is cached before checking for new mobs - lower values can hurt performance |
46
+
| Cache Player | Range: 100 - 2000 (in ms) <br>Default is **1000**| Duration status data about you is cached before being rechecked - lower values can hurt performance |
47
+
| Cache Players | Range: 100 - 10000 (in ms) <br>Default is **2000**| Duration radar data is cached before checking for new players - lower values can hurt performance |
48
+
| Cache Villagers | Range: 100 - 10000 (in ms) <br>Default is **2200**| Duration radar data is cached before checking for new villagers - lower values can hurt performance |
48
49
| Maximum Animals | Range: 1 - 128 <br>Default is **32**| The maximum number of passive mobs displayed on the radar - larger numbers may cause lag |
49
50
| Maximum Ambient Creatures | Range: 1 - 128 <br>Default is **32**| The maximum number of ambient mobs displayed on the radar - larger numbers may cause lag |
50
51
| Maximum Mobs | Range: 1 - 128 <br>Default is **32**| The maximum number of hostile mobs displayed on the radar - larger numbers may cause lag |
Copy file name to clipboardExpand all lines: docs/en/client/waypoints.md
+48-16Lines changed: 48 additions & 16 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -50,12 +50,15 @@ filters the list as you type.
50
50
| New Group | Create a new waypoint group. |
51
51
| Options | Open the [settings manager](settings/overview.md). |
52
52
| Dimension | Filter the shown waypoints by dimension. |
53
-
| Import | Import waypoints from a `.dat` file. |
54
-
| Import External | Import waypoints from Xaero's Minimap, if detected. |
53
+
| Import External | Import waypoints from Xaero's Minimap. **Only appears when Xaero's waypoints are detected** for your current world - see [Importing from Xaero's Minimap](#importing-from-xaeros-minimap). |
55
54
| Export | Export your waypoints to a file (you choose the format). |
56
55
| Pending | Review waypoints other players have shared with you. |
57
56
| Close | Close the Waypoint Manager. |
58
57
58
+
To import or restore JourneyMap's own waypoint files (a dropped-in
59
+
`.dat`, or a backup), see [Backups and Importing](#backups-and-importing)
60
+
below - that is separate from the Import External button.
61
+
59
62
### Per-waypoint actions
60
63
61
64
Each waypoint in the list has these actions:
@@ -84,7 +87,10 @@ The editor provides these fields:
84
87
-**Name** - the display name for the waypoint.
85
88
-**Location** - the X, Y, and Z coordinates. You can switch between
86
89
separate X / Y / Z fields and a single combined `X, Y, Z` field using
87
-
the Coordinate Layout option (see below).
90
+
the Coordinate Layout option (see below). A **Sync** checkbox next to
91
+
the Y field, when enabled, fills the Y value from the cached surface
92
+
height for that X/Z (if that chunk has been mapped), so the waypoint
93
+
sits on the surface.
88
94
-**Dimensions** - toggles for the dimensions the waypoint is shown in.
89
95
-**Group** - the [group](#waypoint-groups) this waypoint belongs to.
90
96
You can also create a new group from here.
@@ -121,16 +127,18 @@ which controls the waypoint's colors and where it is shown.
0 commit comments