Skip to content

Commit 1d40048

Browse files
More UI Updates
1 parent 7798c9c commit 1d40048

6 files changed

Lines changed: 328 additions & 145 deletions

File tree

data/loader.js

Lines changed: 0 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -73,50 +73,20 @@ To fix this you have 3 options:
7373
}
7474
}
7575

76-
console.log("[Loader] About to start loading", scripts.length, "scripts");
7776
if ("undefined" != typeof EJS_DEBUG_XX && true === EJS_DEBUG_XX) {
78-
console.log("[Loader] Using DEBUG mode");
7977
for (let i = 0; i < scripts.length; i++) {
80-
console.log(
81-
"[Loader] Loading script",
82-
i + 1,
83-
"of",
84-
scripts.length,
85-
":",
86-
scripts[i]
87-
);
8878
await loadScript(scripts[i]);
8979
}
9080
await loadStyle("emulator.css");
9181
} else {
9282
// RomM uses the SFU fork primarily for netplay; it does not bundle cores.
9383
// Always load the non-minified runtime so core CDN fallbacks can be patched
9484
// without touching huge single-line minified bundles.
95-
console.log("[Loader] Using non-minified mode (RomM default)");
9685
for (let i = 0; i < scripts.length; i++) {
97-
console.log(
98-
"[Loader] Loading script",
99-
i + 1,
100-
"of",
101-
scripts.length,
102-
":",
103-
scripts[i]
104-
);
10586
await loadScript(scripts[i]);
10687
}
10788
await loadStyle("emulator.css");
10889
}
109-
console.log("[Loader] ========================================");
110-
console.log("[Loader] All scripts loaded, initializing EmulatorJS");
111-
console.log(
112-
"[Loader] Checking for NetplayEngine:",
113-
typeof window.NetplayEngine
114-
);
115-
console.log(
116-
"[Loader] Checking for EmulatorJSAdapter:",
117-
typeof window.EmulatorJSAdapter
118-
);
119-
console.log("[Loader] ========================================");
12090
const config = {};
12191
config.gameUrl = window.EJS_gameUrl;
12292
config.dataPath = scriptPath;

0 commit comments

Comments
 (0)