Skip to content

Commit 34dc15c

Browse files
修改:更新CHANGELOG
1 parent 53a3b01 commit 34dc15c

1 file changed

Lines changed: 6 additions & 2 deletions

File tree

CHANGELOG.md

Lines changed: 6 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4,10 +4,11 @@ All notable changes to this project will be documented in this file.
44
The format is based on [Keep a Changelog](http://keepachangelog.com/)
55
and this project adheres to [Semantic Versioning](http://semver.org/).
66

7-
## [2.3.1]
7+
## [2.3.1] - 2022-11-11
88

99
### Added
1010
- 支持UE5.1
11+
- 支持PS5
1112
- 增加 `UnLua::PrintCallStack(L)` 的接口来方便在IDE里断点直接执行输出lua堆栈
1213
- 更多容器和结构体相关的访问保护,增加[悬垂指针检查](./Docs/CN/Settings.md#启用类型检查)选项
1314
- `UnLuaExtensions` 新增可选集成 [lua-protobuf](https://github.com/starwing/lua-protobuf)[lua-rapidjson](https://github.com/xpol/lua-rapidjson)
@@ -17,12 +18,15 @@ and this project adheres to [Semantic Versioning](http://semver.org/).
1718
- Lua报错输出脚本路径如果太长会被截断
1819
- xxx:IsA(UE.UClass) 会报错
1920
- Lua覆写Out返回值时无法返回nil [#539](https://github.com/Tencent/UnLua/issues/539)
20-
- 安装 `Apple ProRes Media` 后会导致UnLua启动崩溃 [#534](https://github.com/Tencent/UnLua/issues/534)
21+
- 安装 `Apple ProRes Media` 插件后会导致UnLua启动崩溃 [#534](https://github.com/Tencent/UnLua/issues/534)
2122
- Actor的Struct成员变量在Lua里引用,释放后仍旧可以访问 [#517](https://github.com/Tencent/UnLua/issues/517)
2223
-`print` 时参数过多可能会导致Lua栈溢出的问题 [#543](https://github.com/Tencent/UnLua/pull/543)
24+
- LuaGC使用了未初始化的参数 [#548](https://github.com/Tencent/UnLua/pull/548)
25+
- NullPointer error in function 'CheckPropertyType' [#549](https://github.com/Tencent/UnLua/pull/549)
2326
- 找不到 `UnLua.Input` 模块时不会再check了
2427
- 访问非TArray的结构体数组报错 [#554](https://github.com/Tencent/UnLua/issues/554)
2528
- 服务端 `Possess` 后,新角色上的 `InputComponent` 输入绑定无效 [#553](https://github.com/Tencent/UnLua/issues/553)
29+
- mac打包找不到libLua.dylib问题 [#557](https://github.com/Tencent/UnLua/pull/557)
2630

2731
### Changed
2832
-[启用类型检查](./Docs/CN/Settings.md#启用类型检查)时,需要依次返回返回值和Out参数,而不能像旧版本一样忽略不返回

0 commit comments

Comments
 (0)