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1 | 1 | { |
2 | | - "name": "Drink Effects", |
| 2 | + "name": "Drinks", |
3 | 3 | "icon": "firmalife:olivine_wine_bottle", |
4 | 4 | "category": "tfc:mechanics", |
5 | 5 | "read_by_default": true, |
6 | 6 | "pages": [ |
7 | 7 | { |
8 | 8 | "type": "patchouli:text", |
9 | | - "text": "Potions and magic don't exist in the world of TerraFirmaCraft, but there's plenty of other drinks that can provide similar effects!$(br2)This entry serves as a list of all the different effects, and as a bonus, they all keep you hydrated too." |
| 9 | + "anchor": "intro", |
| 10 | + "text": "Potions and magic don't exist in the world of TerraFirmaCraft, but there's plenty of other ways to get similar effects!$(br2)This entry serves as a list of drinks and their effects when consumed." |
10 | 11 | }, |
| 12 | + { |
| 13 | + "type": "patchouli:text", |
| 14 | + "title": "Index", |
| 15 | + "anchor": "index", |
| 16 | + "text": "$(li)$(bold)$(l:mechanics/drinks#containers)Containers$()$(li)$(bold)$(l:mechanics/drinks#alcohol)Alcohol$()$(li2)$(l:mechanics/drinks#aged_alcohol)Aged Alcohol$()$(li2)$(l:mechanics/drinks#vintage_alcohol)Vintage Alcohol$()$(li2)$(l:mechanics/drinks#wine)Wine$()$(li)$(bold)$(l:mechanics/drinks#spring_water)Spring Water$()$(li)$(bold)$(l:mechanics/drinks#sea_water)Sea Water$()$(li)$(bold)$(l:mechanics/drinks#muddy_water)Muddy Water$()$(li)$(bold)$(l:mechanics/drinks#juice)Fruit Juice$()$(li)$(bold)$(l:mechanics/drinks#yogurt)Yogurt$()$(li)$(bold)$(l:mechanics/drinks#smoothie)Fruit Smoothie$()$(li)$(bold)$(l:mechanics/drinks#ice_slush)Ice Slush$()" |
| 17 | + }, |
11 | 18 | { |
12 | 19 | "type": "patchouli:spotlight", |
13 | 20 | "title": "Drink containers", |
14 | 21 | "text": "You can drink things out of a $(l:getting_started/pottery#jug)Jug$(), $(l:waterflasks/recipes)Flask$(), or $(l:mechanics/glassworking_applications#glass_bottle)Glass Bottle$(). Jugs only hold enough for 1 drink and break easily. Glass bottles only hold a few drinks, and also have a chance of breaking. Flasks can hold even more and slowly use durability instead, except the $(item)Red Steel Flask$() which holds 20 drinks and never breaks.", |
15 | | - "item": "tfc:ceramic/jug,tfc:silica_glass_bottle,tfc:olivine_glass_bottle,tfc:hematitic_glass_bottle,tfc:volcanic_glass_bottle,waterflasks:leather_flask,waterflasks:iron_flask,waterflasks:red_steel_flask" |
| 22 | + "item": "tfc:ceramic/jug,tfc:silica_glass_bottle,tfc:olivine_glass_bottle,tfc:hematitic_glass_bottle,tfc:volcanic_glass_bottle,waterflasks:leather_flask,waterflasks:iron_flask,waterflasks:red_steel_flask", |
| 23 | + "anchor": "containers" |
| 24 | + }, |
| 25 | + { |
| 26 | + "type": "patchouli:spotlight", |
| 27 | + "title": "Alcohol", |
| 28 | + "text": "$(thing)Base Alcohols$() provide no buff to the player. They can be produced by leaving various fruits, flours, or other ingredients in a $(l:mechanics/barrels)Barrel$() with water. As a bonus, when drunk any alcohol will effect your speech in chat!", |
| 29 | + "item": "tfcagedalcohol:bucket/aged_beer,tfcagedalcohol:bucket/aged_cider,tfcagedalcohol:bucket/aged_rum,tfcagedalcohol:bucket/aged_sake,tfcagedalcohol:bucket/aged_vodka,tfcagedalcohol:bucket/aged_whiskey,tfcagedalcohol:bucket/aged_corn_whiskey,tfcagedalcohol:bucket/aged_rye_whiskey", |
| 30 | + "anchor": "alcohol" |
16 | 31 | }, |
17 | 32 | { |
18 | 33 | "type": "patchouli:spotlight", |
19 | 34 | "title": "Aged Alcohol", |
20 | | - "text": "$(thing)Aged Alcohols$() are prepared by ageing normal alcohol, which itself is made by leaving various fruits, flours, or other ingredients in a barrel with water. As a bonus, they effect your speech in chat!", |
21 | | - "item": "tfcagedalcohol:bucket/aged_beer,tfcagedalcohol:bucket/aged_cider,tfcagedalcohol:bucket/aged_rum,tfcagedalcohol:bucket/aged_sake,tfcagedalcohol:bucket/aged_vodka,tfcagedalcohol:bucket/aged_whiskey,tfcagedalcohol:bucket/aged_corn_whiskey,tfcagedalcohol:bucket/aged_rye_whiskey" |
| 35 | + "text": "$(thing)Aged Alcohols$() are prepared by ageing normal alcohol for 3 months in a sealed barrel. Aged alcohol provides effects when consumed.", |
| 36 | + "item": "tfcagedalcohol:bucket/aged_beer,tfcagedalcohol:bucket/aged_cider,tfcagedalcohol:bucket/aged_rum,tfcagedalcohol:bucket/aged_sake,tfcagedalcohol:bucket/aged_vodka,tfcagedalcohol:bucket/aged_whiskey,tfcagedalcohol:bucket/aged_corn_whiskey,tfcagedalcohol:bucket/aged_rye_whiskey", |
| 37 | + "anchor": "aged_alcohol" |
22 | 38 | }, |
23 | 39 | { |
24 | 40 | "type": "patchouli:text", |
|
27 | 43 | { |
28 | 44 | "type": "patchouli:spotlight", |
29 | 45 | "title": "Vintage Alcohol", |
30 | | - "text": "$(thing)Vintage Alcohols$() are prepared by further ageing aged alcohol in sealed barrels. These alcohols provide a stronger effect and a longer duration.", |
31 | | - "item": "tfg:vintage_beer_bucket,tfg:vintage_cider_bucket,tfg:vintage_rum_bucket,tfg:vintage_sake_bucket,tfg:vintage_vodka_bucket,tfg:vintage_whiskey_bucket,tfg:vintage_corn_whiskey_bucket,tfg:vintage_rye_whiskey_bucket" |
| 46 | + "text": "$(thing)Vintage Alcohols$() are prepared by further ageing aged alcohol in sealed barrels for another 3 months. These alcohols provide a stronger effect and a longer duration.", |
| 47 | + "item": "tfg:vintage_beer_bucket,tfg:vintage_cider_bucket,tfg:vintage_rum_bucket,tfg:vintage_sake_bucket,tfg:vintage_vodka_bucket,tfg:vintage_whiskey_bucket,tfg:vintage_corn_whiskey_bucket,tfg:vintage_rye_whiskey_bucket", |
| 48 | + "anchor": "vintage_alcohol" |
32 | 49 | }, |
33 | 50 | { |
34 | 51 | "type": "patchouli:text", |
|
38 | 55 | "type": "patchouli:text", |
39 | 56 | "title": "Wine", |
40 | 57 | "text": "$(thing)Wine$() is another kind of alcohol that's made in a different way than the others. It's a complex but rewarding process that can't be automated in a machine. Check the $(l:firmalife/wine)Winemaking$() entry to learn how to craft it.$(br2)All wines also give $(item)Strength (5:20)$() in addition to another effect!", |
41 | | - "item": "firmalife:bucket/red_wine,firmalife:bucket/white_wine,firmalife:bucket/rose_wine,firmalife:bucket/sparkling_wine,firmalife:bucket/dessert_wine" |
| 58 | + "item": "firmalife:bucket/red_wine,firmalife:bucket/white_wine,firmalife:bucket/rose_wine,firmalife:bucket/sparkling_wine,firmalife:bucket/dessert_wine", |
| 59 | + "anchor": "wine" |
42 | 60 | }, |
43 | 61 | { |
44 | 62 | "type": "patchouli:text", |
45 | 63 | "text": "$(li)Red Wine: Haste (5:20)$(li)White Wine: Wither Resistance (5:20)$(li)Rose Wine: Swim Speed (5:20)$(li)Sparkling Wine: Jump Boost II (5:20)$(li)Dessert Wine: Knockback Resistance (5:20)" |
46 | 64 | }, |
47 | 65 | { |
48 | 66 | "type": "patchouli:spotlight", |
49 | | - "title": "Teas", |
50 | | - "text": "$(thing)Teas$() can be brewed using dried versions of certain plants.$(br2)They provide short but useful buffs and warm your body temperature by 4°C. Perfect for winters!", |
51 | | - "item": "tfc_gourmet:tea_mint_bucket,tfc_gourmet:tea_chamomile_bucket,tfc_gourmet:tea_rosehip_bucket,tfc_gourmet:tea_nettle_bucket" |
| 67 | + "title": "Milks", |
| 68 | + "text": "$(thing)Milk$() can be aquired from most female livestock by simply right clicking them with a wood or metal bucket once familiarity is at a high enough level. (If the milking isn't working, make sure the buckets aren't stacked!)$(br)While it doesn't provide any buffs, it provides dairy nutrition if drank after eating, and can later be made into cheese.", |
| 69 | + "item": "minecraft:milk_bucket,firmalife:bucket/yak_milk,firmalife:bucket/goat_milk", |
| 70 | + "anchor": "milk" |
52 | 71 | }, |
53 | 72 | { |
54 | | - "type": "patchouli:text", |
55 | | - "text": "$(li)Mint Tea: Regeneration II (0:30)$(li)Chamomile Tea: Resistance II (0:30)$(li)Rosehip Tea: Absorption (0:30)$(li)Nettle Tea: Slow Falling (0:30)" |
| 73 | + "title": "Spring Water", |
| 74 | + "text": "Drinking $(thing)Spring Water$() warms you up by 4°C and applies a small regeneration effect while standing in it, as well as warming you.", |
| 75 | + "item": "tfc:bucket/spring_water", |
| 76 | + "type": "patchouli:spotlight", |
| 77 | + "anchor": "spring_water" |
56 | 78 | }, |
57 | 79 | { |
| 80 | + "title": "Sea Water", |
| 81 | + "text": "Drinking $(thing)Sea Water$() does not hydrate you and will make you more thirsty instead. A hot body temperature can also make you more thirsty. Lost at sea? Look upwards when it's raining for some easy hydration!", |
58 | 82 | "type": "patchouli:spotlight", |
59 | | - "title": "Treats", |
60 | | - "text": "This is a category for more misc drinks with delicious taste and special effects. Enjoy!", |
61 | | - "item": "tfc_gourmet:cocoa_bucket,tfc_gourmet:coffee_bucket,tfc_gourmet:nalivka_bucket,tfc_gourmet:kvass_bucket,tfc_gourmet:compote_bucket,tfc_gourmet:lemonade_bucket" |
| 83 | + "item": "tfc:bucket/salt_water", |
| 84 | + "anchor": "sea_water" |
62 | 85 | }, |
63 | 86 | { |
64 | | - "type": "patchouli:text", |
65 | | - "text": "$(li)Cocoa: Haste (0:30), warms you up by 4°C$(li)Coffee: Speed (0:30), warms you up by 4°C$(li)Lemonade: Haste (0:30), cools you down by 2°C$(li)Nalivka: Haste (4:00), cools you down by 2°C$(li)Kvass: Haste (2:00), cools you down by 2°C$(li)Compote: Jump Boost II (0:30)" |
| 87 | + "title": "Muddy Water", |
| 88 | + "text": "Drinking $(thing)Muddy Water$() is not recommended. Doing so will make you nauseous and give you parasites.", |
| 89 | + "type": "patchouli:spotlight", |
| 90 | + "item": "tfg:muddy_water_bucket", |
| 91 | + "anchor": "muddy_water" |
66 | 92 | }, |
67 | 93 | { |
| 94 | + "title": "Fruit Juice", |
| 95 | + "text": "$(thing)Fruit Juice$() is a great way to condense your fruits into a longer lasting food item. Fruit juice provides the $(l:getting_started/food_and_water#quenching_transient_effect)Quenching Effect$(). Which helps stave off thirst.$(br2)Fruit Juice will expire over time.$()", |
68 | 96 | "type": "patchouli:spotlight", |
69 | | - "title": "Milks", |
70 | | - "text": "$(thing)Milk$() can be aquired from most female livestock by simply right clicking them with a wood or metal bucket once familiarity is at a high enough level. (If the milking isn't working, make sure the buckets aren't stacked!)$(br)While it doesn't provide any buffs, it provides dairy nutrition if drank after eating, and can later be made into cheese.", |
71 | | - "item": "minecraft:milk_bucket,firmalife:bucket/yak_milk,firmalife:bucket/goat_milk,tfc_gourmet:ox_milk_bucket,tfc_gourmet:sheep_milk_bucket,tfc_gourmet:alpaca_milk_bucket" |
| 97 | + "anchor": "juice", |
| 98 | + "item": "tfg:food/juice" |
72 | 99 | }, |
73 | 100 | { |
74 | | - "title": "Spring Water", |
75 | | - "text": "Drinking $(thing)Spring Water$() warms you up by 4°C and applies a small regeneration effect while standing in it, as well as warming you.", |
76 | | - "item": "tfc:bucket/spring_water", |
77 | | - "type": "patchouli:spotlight" |
| 101 | + "title": "Yogurt", |
| 102 | + "text": "$(thing)Yogurt$() provides dairy nutrition similarly to milk. It can also be mixed with fruit to make $(item)Fruit Yogurt$().$(br2)Yogurt will expire over time.$()", |
| 103 | + "type": "patchouli:spotlight", |
| 104 | + "anchor": "yogurt", |
| 105 | + "item": "tfg:food/yogurt" |
78 | 106 | }, |
79 | 107 | { |
80 | | - "title": "Sea Water", |
81 | | - "text": "Drinking $(thing)Sea Water$() does not hydrate you and will make you more thirsty instead. A hot body temperature can also make you more thirsty. Lost at sea? Look upwards when it's raining for some easy hydration!", |
| 108 | + "title": "Fruit Smoothies", |
| 109 | + "text": "$(thing)Smoothies$() are a powerful drink. They provide both the $(l:getting_started/food_and_water#quenching_transient_effect)Quenching Effect$() and the $(l:getting_started/food_and_water#cooling_transient_effect)Cooling Effect$(). They are also a great source for $(l:getting_started/food_and_water#fruit)Fruit$() and $(l:getting_started/food_and_water#dairy)Dairy$() nutrition.$(br2)Smoothies will expire over time.$()", |
82 | 110 | "type": "patchouli:spotlight", |
83 | | - "item": "tfc:bucket/salt_water" |
| 111 | + "anchor": "smoothie", |
| 112 | + "item": "tfg:food/smoothie" |
84 | 113 | }, |
85 | 114 | { |
86 | 115 | "title": "Liquid Ice Slush", |
87 | 116 | "text": "Drinking $(thing)Ice Slush$() cools you down by 4°C, perfect for summer! Also handy for traversing the beneath.", |
88 | 117 | "type": "patchouli:spotlight", |
89 | | - "item": "gtceu:ice_bucket" |
90 | | - } |
| 118 | + "item": "gtceu:ice_bucket", |
| 119 | + "anchor": "ice_slush" |
| 120 | + }, |
| 121 | + { |
| 122 | + "type": "patchouli:relations", |
| 123 | + "title": "Further Reading", |
| 124 | + "anchor": "relations", |
| 125 | + "entries": [ |
| 126 | + "tfc:getting_started/food_and_water", |
| 127 | + "tfc:firmalife/wine", |
| 128 | + "tfc:waterflasks/recipes" |
| 129 | + ] |
| 130 | + } |
91 | 131 | ] |
92 | 132 | } |
93 | 133 |
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