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Copy file name to clipboardExpand all lines: physics/collisions.py
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"""
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Finding the type of collision and calculating final velocities after collisions are fundamental concepts in physics.
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This module provides functions to compute the final velocities of two masses after both inelastic and elastic collisions,
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Finding the type of collision and calculating final velocities after collisions are fundamental concepts in physics.
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This module provides functions to compute the final velocities of two masses after both inelastic and elastic collisions,
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as well as a function to determine the type of collision based on initial and final velocities.
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Description: Collisions in physics refers to the interaction between two masses when they collide head-on. There are 2 types of
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collisions: inelastic and elastic. In an inelastic collision, the two masses stick together and move with a common velocity
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collisions: inelastic and elastic. In an inelastic collision, the two masses stick together and move with a common velocity
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after the collision. In an elastic collision, both momentum and kinetic energy are conserved, and the masses bounce off each other without sticking together.
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Momentum is the product of mass and velocity, while kinetic energy is given by the formula (1/2) * mass * velocity^2.
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Momentum is the product of mass and velocity, while kinetic energy is given by the formula (1/2) * mass * velocity^2.
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The type of collision can be determined by comparing the initial and final momentum and kinetic energy of the system.
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