|
| 1 | +""" |
| 2 | +Finding the type of collision and calculating final velocities after collisions are fundamental concepts in physics. |
| 3 | +This module provides functions to compute the final velocities of two masses after both inelastic and elastic collisions, |
| 4 | +as well as a function to determine the type of collision based on initial and final velocities. |
| 5 | +
|
| 6 | +Description: Collisions in physics refers to the interaction between two masses when they collide head-on. There are 2 types of |
| 7 | +collisions: inelastic and elastic. In an inelastic collision, the two masses stick together and move with a common velocity |
| 8 | +after the collision. In an elastic collision, both momentum and kinetic energy are conserved, and the masses bounce off each other without sticking together. |
| 9 | +Momentum is the product of mass and velocity, while kinetic energy is given by the formula (1/2) * mass * velocity^2. |
| 10 | +The type of collision can be determined by comparing the initial and final momentum and kinetic energy of the system. |
| 11 | +
|
| 12 | +Reference: https://en.wikipedia.org/wiki/Collision |
| 13 | +""" |
| 14 | + |
| 15 | + |
| 16 | +def inelastic_collisions( |
| 17 | + mass1: float, mass2: float, velocity1: float, velocity2: float |
| 18 | +) -> float: |
| 19 | + """Calculate final velocity after a perfectly inelastic collision. |
| 20 | +
|
| 21 | + The two objects stick together and share a common final velocity. |
| 22 | +
|
| 23 | + Parameters: |
| 24 | + mass1: Mass of the first object. |
| 25 | + mass2: Mass of the second object. |
| 26 | + velocity1: Initial velocity of the first object. |
| 27 | + velocity2: Initial velocity of the second object. |
| 28 | +
|
| 29 | + Returns: |
| 30 | + The final combined velocity of the two objects. |
| 31 | +
|
| 32 | + Examples: |
| 33 | + >>> inelastic_collisions(2.0, 3.0, 5.0, 6.0) |
| 34 | + 5.6 |
| 35 | + >>> inelastic_collisions(9.0, 8.1, -3.2, 3.1) |
| 36 | + -0.22 |
| 37 | + """ |
| 38 | + initial_momentum = (mass1 * velocity1) + (mass2 * velocity2) |
| 39 | + total_mass = mass2 + mass1 |
| 40 | + final_velocity = round((initial_momentum / total_mass), 2) |
| 41 | + |
| 42 | + return final_velocity |
| 43 | + |
| 44 | + |
| 45 | +def elastic_collisions( |
| 46 | + mass1: float, mass2: float, velocity1: float, velocity2: float |
| 47 | +) -> str: |
| 48 | + """Calculate final velocities after a perfectly elastic collision. |
| 49 | +
|
| 50 | + This assumes the collision is head-on and conserves both momentum and kinetic energy. |
| 51 | +
|
| 52 | + Parameters: |
| 53 | + mass1: Mass of the first object. |
| 54 | + mass2: Mass of the second object. |
| 55 | + velocity1: Initial velocity of the first object. |
| 56 | + velocity2: Initial velocity of the second object. |
| 57 | +
|
| 58 | + Returns: |
| 59 | + A formatted string containing the final velocities of both objects. |
| 60 | +
|
| 61 | + Examples: |
| 62 | + >>> elastic_collisions(1.0, 2.0, -3.0, -1.0) |
| 63 | + '-0.34 ; -2.34' |
| 64 | + >>> elastic_collisions(9.0, 8.1, -3.2, 3.1) |
| 65 | + '2.76 ; -3.54' |
| 66 | + """ |
| 67 | + com_velocity = inelastic_collisions(mass1, mass2, velocity1, velocity2) |
| 68 | + initial_velocities = [velocity1, velocity2] |
| 69 | + final_velocities = [] |
| 70 | + |
| 71 | + for vel in initial_velocities: |
| 72 | + new_vel = -1 * (vel - com_velocity) |
| 73 | + final_vel = com_velocity + new_vel |
| 74 | + final_velocities.append(round(final_vel, 2)) |
| 75 | + |
| 76 | + return f"{final_velocities[0]} ; {final_velocities[1]}" |
| 77 | + |
| 78 | + |
| 79 | +def type_collision( |
| 80 | + mass1: float, |
| 81 | + mass2: float, |
| 82 | + velocity_initial1: float, |
| 83 | + velocity_initial2: float, |
| 84 | + velocity_final1: float, |
| 85 | + velocity_final2: float, |
| 86 | +) -> str: |
| 87 | + """Determine the collision type from initial and final velocities. |
| 88 | +
|
| 89 | + Compares initial and final momentum and kinetic energy to classify the collision. |
| 90 | +
|
| 91 | + Parameters: |
| 92 | + mass1: Mass of the first object. |
| 93 | + mass2: Mass of the second object. |
| 94 | + velocity_initial1: Initial velocity of the first object. |
| 95 | + velocity_initial2: Initial velocity of the second object. |
| 96 | + velocity_final1: Final velocity of the first object. |
| 97 | + velocity_final2: Final velocity of the second object. |
| 98 | +
|
| 99 | + Returns: |
| 100 | + A string describing the collision type. |
| 101 | +
|
| 102 | + Examples: |
| 103 | + >>> type_collision(1.0, 1.0, 2.0, 3.0, 2.0, 3.0) |
| 104 | + 'Perfectly Elastic Collision' |
| 105 | + >>> type_collision(1.0, 1.0, 2.0, 3.0, 2.5, 2.5) |
| 106 | + 'Perfectly Inelastic Collision' |
| 107 | + >>> type_collision(1.0, 1.0, 2.0, 3.0, 0.0, 0.0) |
| 108 | + 'Inelastic Collision' |
| 109 | + """ |
| 110 | + momentum_initial = (mass1 * velocity_initial1) + (mass2 * velocity_initial2) |
| 111 | + momentum_final = (mass1 * velocity_final1) + (mass2 * velocity_final2) |
| 112 | + kinetic_initial = 0.5 * ( |
| 113 | + (mass1 * velocity_initial1**2) + (mass2 * velocity_initial2**2) |
| 114 | + ) |
| 115 | + kinetic_final = 0.5 * ((mass1 * velocity_final1**2) + (mass2 * velocity_final2**2)) |
| 116 | + |
| 117 | + if kinetic_final == kinetic_initial and momentum_initial == momentum_final: |
| 118 | + return f"Perfectly Elastic Collision" |
| 119 | + elif not (kinetic_final == kinetic_initial) and momentum_initial == momentum_final: |
| 120 | + return f"Perfectly Inelastic Collision" |
| 121 | + else: |
| 122 | + return f"Inelastic Collision" |
| 123 | + |
| 124 | + |
| 125 | +if __name__ == "__main__": |
| 126 | + import doctest |
| 127 | + |
| 128 | + doctest.testmod() |
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