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| 1 | +/// From Wikipedia: |
| 2 | +/// Tournament sort is a sorting algorithm. It improves upon the naive |
| 3 | +/// selection sort by using a priority queue to find the next element in |
| 4 | +/// the sort. |
| 5 | +/// |
| 6 | +/// Time complexity is `O(n log n)`, where `n` is the number of elements. |
| 7 | +/// Space complexity is `O(n)`. |
| 8 | +pub fn tournament_sort<T>(arr: &[T]) -> Vec<T> |
| 9 | +where |
| 10 | + T: Ord + Clone, |
| 11 | +{ |
| 12 | + let mut arr = arr.to_vec(); |
| 13 | + let n = arr.len(); |
| 14 | + let mut tree_size = 1; |
| 15 | + |
| 16 | + while tree_size < n { |
| 17 | + tree_size <<= 1; |
| 18 | + } |
| 19 | + |
| 20 | + let mut tree: Vec<Option<T>> = vec![None; 2 * tree_size]; |
| 21 | + |
| 22 | + for i in 0..tree_size { |
| 23 | + if i < n { |
| 24 | + tree[tree_size + i] = Some(arr[i].clone()); |
| 25 | + } else { |
| 26 | + tree[tree_size + i] = None; |
| 27 | + } |
| 28 | + } |
| 29 | + |
| 30 | + for i in (1..tree_size).rev() { |
| 31 | + tree[i] = min_opt(&tree[2 * i], &tree[2 * i + 1]); |
| 32 | + } |
| 33 | + |
| 34 | + for i in 0..n { |
| 35 | + let min = tree[1].as_ref().unwrap().clone(); |
| 36 | + arr[i] = min; |
| 37 | + let min_ref = &arr[i]; |
| 38 | + |
| 39 | + let mut pos = 1; |
| 40 | + while pos < tree_size { |
| 41 | + if tree[2 * pos].as_ref() == Some(min_ref) { |
| 42 | + pos *= 2; |
| 43 | + } else { |
| 44 | + pos = 2 * pos + 1; |
| 45 | + } |
| 46 | + } |
| 47 | + |
| 48 | + tree[pos] = None; |
| 49 | + while pos > 1 { |
| 50 | + pos >>= 1; |
| 51 | + tree[pos] = min_opt(&tree[2 * pos], &tree[2 * pos + 1]); |
| 52 | + } |
| 53 | + } |
| 54 | + arr |
| 55 | +} |
| 56 | + |
| 57 | +fn min_opt<T>(a: &Option<T>, b: &Option<T>) -> Option<T> |
| 58 | +where |
| 59 | + T: Ord + Clone, |
| 60 | +{ |
| 61 | + match (a, b) { |
| 62 | + (Some(x), Some(y)) => Some(if x <= y { x.clone() } else { y.clone() }), |
| 63 | + (Some(x), None) => Some(x.clone()), |
| 64 | + (None, Some(y)) => Some(y.clone()), |
| 65 | + (None, None) => None, |
| 66 | + } |
| 67 | +} |
| 68 | + |
| 69 | +#[cfg(test)] |
| 70 | +mod test { |
| 71 | + use super::*; |
| 72 | + use crate::sorting::have_same_elements; |
| 73 | + use crate::sorting::is_sorted; |
| 74 | + |
| 75 | + #[test] |
| 76 | + fn descending() { |
| 77 | + let arr = vec![6, 5, 4, 3, 2, 1]; |
| 78 | + let res = tournament_sort(&arr); |
| 79 | + assert!(is_sorted(&res) && have_same_elements(&res, &arr)); |
| 80 | + } |
| 81 | + |
| 82 | + #[test] |
| 83 | + fn empty() { |
| 84 | + let arr = Vec::<i32>::new(); |
| 85 | + let res = tournament_sort(&arr); |
| 86 | + assert!(is_sorted(&res) && have_same_elements(&res, &arr)); |
| 87 | + } |
| 88 | + |
| 89 | + #[test] |
| 90 | + fn negative_numbers() { |
| 91 | + let arr = vec![-32, -54, -65, -12, -7]; |
| 92 | + let res = tournament_sort(&arr); |
| 93 | + assert!(is_sorted(&res) && have_same_elements(&res, &arr)); |
| 94 | + } |
| 95 | + |
| 96 | + #[test] |
| 97 | + fn one_element() { |
| 98 | + let arr = vec![1]; |
| 99 | + let res = tournament_sort(&arr); |
| 100 | + assert!(is_sorted(&res) && have_same_elements(&res, &arr)); |
| 101 | + } |
| 102 | + |
| 103 | + #[test] |
| 104 | + fn pre_sorted() { |
| 105 | + let arr = vec![5, 12, 23, 54, 57, 60]; |
| 106 | + let res = tournament_sort(&arr); |
| 107 | + assert!(is_sorted(&res) && have_same_elements(&res, &arr)); |
| 108 | + } |
| 109 | + |
| 110 | + #[test] |
| 111 | + fn repeated_elements() { |
| 112 | + let arr = vec![42, 42, 42, 42]; |
| 113 | + let res = tournament_sort(&arr); |
| 114 | + assert_eq!(&res, &arr); |
| 115 | + } |
| 116 | +} |
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