You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Defines some useful state records for an OpenGL context. Allows the engine to save on redundant state changes. There should only ever be one of these per context. See drawable3d.h, material.h, texture.h, camera.h, world.h, and textureunit.h for more information.