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| 1 | +using Text_Grab.Utilities.Hdr; |
| 2 | + |
| 3 | +namespace Tests; |
| 4 | + |
| 5 | +public class HdrToneMapperTests |
| 6 | +{ |
| 7 | + [Fact] |
| 8 | + public void SdrWhiteScaleFromNits_ReferenceWhite_IsOne() |
| 9 | + { |
| 10 | + Assert.Equal(1.0, HdrToneMapper.SdrWhiteScaleFromNits(80.0), 5); |
| 11 | + } |
| 12 | + |
| 13 | + [Theory] |
| 14 | + [InlineData(200.0, 2.5)] |
| 15 | + [InlineData(160.0, 2.0)] |
| 16 | + [InlineData(480.0, 6.0)] |
| 17 | + public void SdrWhiteScaleFromNits_ScalesRelativeTo80Nits(double nits, double expectedScale) |
| 18 | + { |
| 19 | + Assert.Equal(expectedScale, HdrToneMapper.SdrWhiteScaleFromNits(nits), 5); |
| 20 | + } |
| 21 | + |
| 22 | + [Theory] |
| 23 | + [InlineData(0.0)] |
| 24 | + [InlineData(-5.0)] |
| 25 | + [InlineData(40.0)] |
| 26 | + public void SdrWhiteScaleFromNits_NeverBrightens(double nits) |
| 27 | + { |
| 28 | + // Values at or below the 80-nit reference must not produce a scale below 1.0, |
| 29 | + // which would brighten the image instead of correcting the HDR boost. |
| 30 | + Assert.Equal(1.0, HdrToneMapper.SdrWhiteScaleFromNits(nits), 5); |
| 31 | + } |
| 32 | + |
| 33 | + [Fact] |
| 34 | + public void LinearToSrgb_Endpoints() |
| 35 | + { |
| 36 | + Assert.Equal(0.0, HdrToneMapper.LinearToSrgb(0.0), 5); |
| 37 | + Assert.Equal(1.0, HdrToneMapper.LinearToSrgb(1.0), 5); |
| 38 | + } |
| 39 | + |
| 40 | + [Fact] |
| 41 | + public void ScRgbChannelToSrgbByte_SdrWhiteMapsToFullWhite() |
| 42 | + { |
| 43 | + // On a display with SDR white at 200 nits, SDR white sits at scRGB 2.5. |
| 44 | + double scale = HdrToneMapper.SdrWhiteScaleFromNits(200.0); |
| 45 | + |
| 46 | + Assert.Equal(255, HdrToneMapper.ScRgbChannelToSrgbByte(2.5, scale)); |
| 47 | + } |
| 48 | + |
| 49 | + [Fact] |
| 50 | + public void ScRgbChannelToSrgbByte_UndoesHdrBrightnessBoost() |
| 51 | + { |
| 52 | + // The washout bug: SDR content lands above scRGB 1.0 on HDR displays. Normalizing by |
| 53 | + // the SDR white level must pull mid-gray back to a mid sRGB value rather than near-white. |
| 54 | + double scale = HdrToneMapper.SdrWhiteScaleFromNits(200.0); |
| 55 | + |
| 56 | + // Half of SDR white in linear light -> sRGB ~0.735 -> ~188. |
| 57 | + byte midGray = HdrToneMapper.ScRgbChannelToSrgbByte(1.25, scale); |
| 58 | + Assert.InRange(midGray, 186, 190); |
| 59 | + } |
| 60 | + |
| 61 | + [Fact] |
| 62 | + public void ScRgbChannelToSrgbByte_HighlightsAboveSdrWhiteClipToWhite() |
| 63 | + { |
| 64 | + double scale = HdrToneMapper.SdrWhiteScaleFromNits(200.0); |
| 65 | + |
| 66 | + // A specular highlight well above SDR white clamps to white rather than overflowing. |
| 67 | + Assert.Equal(255, HdrToneMapper.ScRgbChannelToSrgbByte(10.0, scale)); |
| 68 | + } |
| 69 | + |
| 70 | + [Fact] |
| 71 | + public void ScRgbChannelToSrgbByte_NegativeWideGamutClampsToBlack() |
| 72 | + { |
| 73 | + double scale = HdrToneMapper.SdrWhiteScaleFromNits(200.0); |
| 74 | + |
| 75 | + Assert.Equal(0, HdrToneMapper.ScRgbChannelToSrgbByte(-0.5, scale)); |
| 76 | + } |
| 77 | + |
| 78 | + [Fact] |
| 79 | + public void ScRgbChannelToSrgbByte_IsMonotonic() |
| 80 | + { |
| 81 | + double scale = HdrToneMapper.SdrWhiteScaleFromNits(200.0); |
| 82 | + int previous = -1; |
| 83 | + |
| 84 | + for (double channel = 0.0; channel <= 2.5; channel += 0.05) |
| 85 | + { |
| 86 | + int value = HdrToneMapper.ScRgbChannelToSrgbByte(channel, scale); |
| 87 | + Assert.True(value >= previous, $"Value dropped at channel {channel}"); |
| 88 | + previous = value; |
| 89 | + } |
| 90 | + } |
| 91 | +} |
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