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134 lines (117 loc) · 4.01 KB
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#include "benchmark.h"
#include <Physics3D/math/rotation.h>
#include <random>
namespace P3D {
static double randomDouble() {
return double(rand()) / RAND_MAX;
}
#define ROTATION_BENCH_SIZE 10000000
class RotationLocalToGlobalVecCPU : public Benchmark {
Rotation rot;
Vec3 curValue;
public:
RotationLocalToGlobalVecCPU() : Benchmark("rotationL2GVecCPU") {}
void init() override {
this->rot = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
curValue = Vec3(randomDouble(), randomDouble(), randomDouble());
}
void run() override {
for(int round = 0; round < ROTATION_BENCH_SIZE * 100; round++) {
curValue = rot.localToGlobal(curValue);
}
}
} rotationLocalToGlobalVecCPU;
class RotationLocalToGlobalMatCPU : public Benchmark {
Rotation rot;
SymmetricMat3 curValue;
public:
RotationLocalToGlobalMatCPU() : Benchmark("rotationL2GMatCPU") {}
void init() override {
this->rot = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
curValue = SymmetricMat3{randomDouble(), randomDouble(), randomDouble(), randomDouble(), randomDouble(), randomDouble()};
}
void run() override {
for(int round = 0; round < ROTATION_BENCH_SIZE * 100; round++) {
curValue = rot.localToGlobal(curValue);
}
}
} rotationLocalToGlobalMatCPU;
class RotationLocalToGlobalRotCPU : public Benchmark {
Rotation rot;
Rotation curValue;
public:
RotationLocalToGlobalRotCPU() : Benchmark("rotationL2GRotCPU") {}
void init() override {
this->rot = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
curValue = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
}
void run() override {
for(int round = 0; round < ROTATION_BENCH_SIZE * 100; round++) {
curValue = rot.localToGlobal(curValue);
}
}
} rotationLocalToGlobalRotCPU;
class RotationLocalToGlobalVecMem : public Benchmark {
Rotation* rot = nullptr;
Vec3 curValue;
public:
RotationLocalToGlobalVecMem() : Benchmark("rotationL2GVecMem") {}
void init() override {
if(rot == nullptr) this->rot = new Rotation[ROTATION_BENCH_SIZE];
for(int round = 0; round < ROTATION_BENCH_SIZE; round++) {
this->rot[round] = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
}
curValue = Vec3(randomDouble(), randomDouble(), randomDouble());
}
~RotationLocalToGlobalVecMem() {
delete[] rot;
}
void run() override {
for(int round = 0; round < ROTATION_BENCH_SIZE; round++) {
curValue = rot[round].localToGlobal(curValue);
}
}
} rotationLocalToGlobalVecMem;
class RotationLocalToGlobalMatMem : public Benchmark {
Rotation* rot = nullptr;
SymmetricMat3 curValue;
public:
RotationLocalToGlobalMatMem() : Benchmark("rotationL2GMatMem") {}
void init() override {
if(rot == nullptr) this->rot = new Rotation[ROTATION_BENCH_SIZE];
for(int round = 0; round < ROTATION_BENCH_SIZE; round++) {
this->rot[round] = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
}
curValue = SymmetricMat3{randomDouble(), randomDouble(), randomDouble(), randomDouble(), randomDouble(), randomDouble()};
}
~RotationLocalToGlobalMatMem() {
delete[] rot;
}
void run() override {
for(int round = 0; round < ROTATION_BENCH_SIZE; round++) {
curValue = rot[round].localToGlobal(curValue);
}
}
} rotationLocalToGlobalMatMem;
class RotationLocalToGlobalRotMem : public Benchmark {
Rotation* rot = nullptr;
Rotation curValue;
public:
RotationLocalToGlobalRotMem() : Benchmark("rotationL2GRotMem") {}
void init() override {
if(rot == nullptr) this->rot = new Rotation[ROTATION_BENCH_SIZE];
for(int round = 0; round < ROTATION_BENCH_SIZE; round++) {
this->rot[round] = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
}
curValue = Rotation::fromEulerAngles(randomDouble(), randomDouble(), randomDouble());
}
~RotationLocalToGlobalRotMem() {
delete[] rot;
}
void run() override {
for(int round = 0; round < ROTATION_BENCH_SIZE; round++) {
curValue = rot[round].localToGlobal(curValue);
}
}
} rotationLocalToGlobalRotMem;
};