@@ -160,7 +160,7 @@ class AIStateMachine : public StateMachine
160160public: // overrides.
161161 virtual StateReturnType updateStateMachine () override ; // /< run one step of the machine
162162#ifdef STATE_MACHINE_DEBUG
163- virtual AsciiString getCurrentStateName () const ;
163+ virtual AsciiString getCurrentStateName () const override ;
164164#endif
165165
166166protected:
@@ -573,7 +573,7 @@ EMPTY_DTOR(AIPickUpCrateState)
573573 virtual void onExit ( StateExitType status ) override ;
574574 virtual StateReturnType update () override ;
575575#ifdef STATE_MACHINE_DEBUG
576- virtual AsciiString getName () const ;
576+ virtual AsciiString getName () const override ;
577577#endif
578578
579579protected:
@@ -681,7 +681,7 @@ class AIAttackFollowWaypointPathState : public AIFollowWaypointPathState
681681 virtual void onExit ( StateExitType status ) override ;
682682 virtual StateReturnType update () override ;
683683#ifdef STATE_MACHINE_DEBUG
684- virtual AsciiString getName () const ;
684+ virtual AsciiString getName () const override ;
685685#endif
686686
687687protected:
@@ -983,7 +983,7 @@ class AIAttackState : public State, public NotifyWeaponFiredInterface
983983 virtual Bool isAttackingObject () const override { return m_isAttackingObject; }
984984 virtual Bool isForceAttacking () const { return m_isForceAttacking; }
985985#ifdef STATE_MACHINE_DEBUG
986- virtual AsciiString getName () const ;
986+ virtual AsciiString getName () const override ;
987987#endif
988988
989989 virtual Bool isAttack () const override { return TRUE ; }
@@ -1022,7 +1022,7 @@ class AIAttackSquadState : public State
10221022 virtual StateReturnType update () override ;
10231023 Object *chooseVictim ();
10241024#ifdef STATE_MACHINE_DEBUG
1025- virtual AsciiString getName () const ;
1025+ virtual AsciiString getName () const override ;
10261026#endif
10271027
10281028
@@ -1064,7 +1064,7 @@ class AIDockState : public State
10641064 virtual void onExit ( StateExitType status ) override ;
10651065 virtual StateReturnType update () override ;
10661066#ifdef STATE_MACHINE_DEBUG
1067- virtual AsciiString getName () const ;
1067+ virtual AsciiString getName () const override ;
10681068#endif
10691069
10701070protected:
@@ -1135,7 +1135,7 @@ class AIGuardState : public State
11351135 virtual void onExit ( StateExitType status ) override ;
11361136 virtual StateReturnType update () override ;
11371137#ifdef STATE_MACHINE_DEBUG
1138- virtual AsciiString getName () const ;
1138+ virtual AsciiString getName () const override ;
11391139#endif
11401140protected:
11411141 // snapshot interface
@@ -1164,7 +1164,7 @@ class AITunnelNetworkGuardState : public State
11641164 virtual void onExit ( StateExitType status ) override ;
11651165 virtual StateReturnType update () override ;
11661166#ifdef STATE_MACHINE_DEBUG
1167- virtual AsciiString getName () const ;
1167+ virtual AsciiString getName () const override ;
11681168#endif
11691169protected:
11701170 // snapshot interface
@@ -1193,7 +1193,7 @@ class AIHuntState : public State
11931193 virtual void onExit ( StateExitType status ) override ;
11941194 virtual StateReturnType update () override ;
11951195#ifdef STATE_MACHINE_DEBUG
1196- virtual AsciiString getName () const ;
1196+ virtual AsciiString getName () const override ;
11971197#endif
11981198
11991199protected:
@@ -1223,7 +1223,7 @@ class AIAttackAreaState : public State
12231223 virtual void onExit ( StateExitType status ) override ;
12241224 virtual StateReturnType update () override ;
12251225#ifdef STATE_MACHINE_DEBUG
1226- virtual AsciiString getName () const ;
1226+ virtual AsciiString getName () const override ;
12271227#endif
12281228
12291229protected:
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