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fixup! bugfix(contain): fix exit path logic to utilize primary exit interface rally point if available
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GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Contain/OpenContain.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1612,7 +1612,7 @@ const Coord3D *OpenContain::getRallyPoint( void ) const
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return &m_rallyPoint;
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#if !RETAIL_COMPATIBLE_CRC
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// TheSuperHackers @bugfix arcticdolphin 03/02/2026 Use primary exit interface rally point if available.
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// TheSuperHackers @bugfix arcticdolphin 02/03/2026 Use primary exit interface rally point if available.
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if (getObject())
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{
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ExitInterface *primaryExit = getObject()->getObjectExitInterface();

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