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GeneralsMD/Code/GameEngineDevice/Include/W3DDevice/GameClient Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -119,7 +119,7 @@ class W3DGameClient : public GameClient
119119#endif
120120 // / factory for creating the TerrainVisual
121121 // TheSuperHackers @fix bobtista 31/01/2026 Return dummy in headless mode
122- virtual TerrainVisual *createTerrainVisual ( void ) { return TheGlobalData->m_headless ? NEW TerrainVisualDummy : NEW W3DTerrainVisual; }
122+ virtual TerrainVisual *createTerrainVisual ( void ) { return TheGlobalData->m_headless ? static_cast <TerrainVisual*>( NEW TerrainVisualDummy) : NEW W3DTerrainVisual; }
123123
124124 // / factory for creating the snow manager
125125 virtual SnowManager *createSnowManager ( void ) { return NEW W3DSnowManager; }
Original file line number Diff line number Diff line change @@ -71,7 +71,7 @@ class W3DInGameUI : public InGameUI
7171
7272 // / factory for views
7373 // TheSuperHackers @fix bobtista 31/01/2026 Return dummy in headless mode
74- virtual View *createView ( void ) { return TheGlobalData->m_headless ? NEW ViewDummy : NEW W3DView; }
74+ virtual View *createView ( void ) { return TheGlobalData->m_headless ? static_cast <View*>( NEW ViewDummy) : NEW W3DView; }
7575
7676 virtual void drawSelectionRegion ( void ); // /< draw the selection region on screen
7777 virtual void drawMoveHints ( View *view ); // /< draw move hint visual feedback
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