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Generals/Code/GameEngine/Include/Common Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -45,7 +45,6 @@ class Object;
4545class Player ;
4646class Thing ;
4747class W3DModelDrawModuleData ; // ugh, hack (srj)
48- class W3DTreeDrawModuleData ; // ugh, hack (srj)
4948struct FieldParse ;
5049
5150// TYPES //////////////////////////////////////////////////////////////////////////////////////////
@@ -110,8 +109,6 @@ class ModuleData : public Snapshot
110109
111110 // ugh, hack
112111 virtual const W3DModelDrawModuleData* getAsW3DModelDrawModuleData () const { return nullptr ; }
113- // ugh, hack
114- virtual const W3DTreeDrawModuleData* getAsW3DTreeDrawModuleData () const { return nullptr ; }
115112 virtual StaticGameLODLevel getMinimumRequiredGameLOD () const { return (StaticGameLODLevel)0 ;}
116113
117114 static void buildFieldParse (MultiIniFieldParse& p)
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