We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent f72bc0e commit 4b6d3dcCopy full SHA for 4b6d3dc
1 file changed
GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/QuitMenu.cpp
@@ -202,7 +202,7 @@ static void restartMissionMenu()
202
203
// TheSuperHackers @bugfix Caball009 07/02/2026 Reuse the previous seed value for the new skirmish match to prevent mismatches.
204
// Campaign, challenge, and skirmish single-player scenarios all use GAME_SINGLE_PLAYER and are expected to use 0 as seed value.
205
- DEBUG_ASSERTCRASH(!TheSkirmishGameInfo || gameMode == GAME_SKIRMISH, ("TheSkirmishGameInfo is expected to be NULL if game mode isn't SKIRMISH"));
+ DEBUG_ASSERTCRASH((TheSkirmishGameInfo != nullptr) == (gameMode == GAME_SKIRMISH), ("TheSkirmishGameInfo does not match expected game mode"));
206
const UnsignedInt seed = (TheSkirmishGameInfo) ? TheSkirmishGameInfo->getSeed() : 0;
207
208
//
0 commit comments