@@ -51,7 +51,7 @@ class VelocityPanelOrtho : public ISwapablePanel
5151 virtual DWORD GetIDD () override { return IDD ; }
5252 VelocityPanelOrtho (UINT nIDTemplate = VelocityPanelOrtho::IDD , CWnd* pParentWnd = nullptr );
5353
54- void InitPanel () override ;
54+ virtual void InitPanel () override ;
5555
5656 // if true, updates the UI from the Particle System.
5757 // if false, updates the Particle System from the UI
@@ -69,7 +69,7 @@ class VelocityPanelSphere : public ISwapablePanel
6969 virtual DWORD GetIDD () override { return IDD ; }
7070 VelocityPanelSphere (UINT nIDTemplate = VelocityPanelSphere::IDD , CWnd* pParentWnd = nullptr );
7171
72- void InitPanel () override ;
72+ virtual void InitPanel () override ;
7373
7474 // if true, updates the UI from the Particle System.
7575 // if false, updates the Particle System from the UI
@@ -87,7 +87,7 @@ class VelocityPanelHemisphere : public ISwapablePanel
8787 virtual DWORD GetIDD () override { return IDD ; }
8888 VelocityPanelHemisphere (UINT nIDTemplate = VelocityPanelHemisphere::IDD , CWnd* pParentWnd = nullptr );
8989
90- void InitPanel () override ;
90+ virtual void InitPanel () override ;
9191
9292 // if true, updates the UI from the Particle System.
9393 // if false, updates the Particle System from the UI
@@ -105,7 +105,7 @@ class VelocityPanelCylinder : public ISwapablePanel
105105 virtual DWORD GetIDD () override { return IDD ; }
106106 VelocityPanelCylinder (UINT nIDTemplate = VelocityPanelCylinder::IDD , CWnd* pParentWnd = nullptr );
107107
108- void InitPanel () override ;
108+ virtual void InitPanel () override ;
109109
110110 // if true, updates the UI from the Particle System.
111111 // if false, updates the Particle System from the UI
@@ -123,7 +123,7 @@ class VelocityPanelOutward : public ISwapablePanel
123123 virtual DWORD GetIDD () override { return IDD ; }
124124 VelocityPanelOutward (UINT nIDTemplate = VelocityPanelOutward::IDD , CWnd* pParentWnd = nullptr );
125125
126- void InitPanel () override ;
126+ virtual void InitPanel () override ;
127127
128128 // if true, updates the UI from the Particle System.
129129 // if false, updates the Particle System from the UI
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