File tree Expand file tree Collapse file tree
Core/GameEngine/Source/GameClient/GUI
GeneralsMD/Code/GameEngine/Source/GameClient
Generals/Code/GameEngine/Source/GameClient Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -271,8 +271,8 @@ void TransitionGroup::init( void )
271271
272272void TransitionGroup::update ( void )
273273{
274- // TheSuperHackers @tweak GUI transition timing is now decoupled from the render update.
275- const Real timeScale = TheFramePacer->getActualLogicTimeScaleOverFpsRatio ();
274+ // TheSuperHackers @tweak bobtista GUI transition timing is now decoupled from the render update.
275+ const Real timeScale = TheFramePacer->getBaseOverUpdateFpsRatio ();
276276 m_currentFrame += m_directionMultiplier * timeScale; // we go forward or backwards depending.
277277 TransitionWindowList::iterator it = m_transitionWindowList.begin ();
278278 while (it != m_transitionWindowList.end ())
Original file line number Diff line number Diff line change @@ -5534,10 +5534,10 @@ void InGameUI::updateAndDrawWorldAnimations( void )
55345534 }
55355535
55365536 // update the Z value
5537- // TheSuperHackers @tweak World animation Z-rise is now decoupled from the render update.
5537+ // TheSuperHackers @tweak bobtista World animation Z-rise is now decoupled from the render update.
55385538 if ( wad->m_zRisePerSecond )
55395539 {
5540- const Real timeScale = TheFramePacer->getActualLogicTimeScaleOverFpsRatio ();
5540+ const Real timeScale = TheFramePacer->getBaseOverUpdateFpsRatio ();
55415541 wad->m_worldPos .z += wad->m_zRisePerSecond / LOGICFRAMES_PER_SECOND * timeScale;
55425542 }
55435543
Original file line number Diff line number Diff line change @@ -5707,10 +5707,10 @@ void InGameUI::updateAndDrawWorldAnimations( void )
57075707 }
57085708
57095709 // update the Z value
5710- // TheSuperHackers @tweak World animation Z-rise is now decoupled from the render update.
5710+ // TheSuperHackers @tweak bobtista World animation Z-rise is now decoupled from the render update.
57115711 if ( wad->m_zRisePerSecond )
57125712 {
5713- const Real timeScale = TheFramePacer->getActualLogicTimeScaleOverFpsRatio ();
5713+ const Real timeScale = TheFramePacer->getBaseOverUpdateFpsRatio ();
57145714 wad->m_worldPos .z += wad->m_zRisePerSecond / LOGICFRAMES_PER_SECOND * timeScale;
57155715 }
57165716
You can’t perform that action at this time.
0 commit comments