File tree Expand file tree Collapse file tree
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -138,14 +138,10 @@ void AssistedTargetingUpdate::makeFeedbackLaser( const ThingTemplate *laserTempl
138138// -------------------------------------------------------------------------------------------------
139139UpdateSleepTime AssistedTargetingUpdate::update ()
140140{
141-
142141 const AssistedTargetingUpdateModuleData *d = getAssistedTargetingUpdateModuleData ();
143142
144143 m_laserFromAssisted = TheThingFactory->findTemplate ( d->m_laserFromAssistedName );
145-
146-
147- m_laserToTarget =TheThingFactory->findTemplate ( d->m_laserFromAssistedName );
148-
144+ m_laserToTarget = TheThingFactory->findTemplate ( d->m_laserToTargetName );
149145
150146 return UPDATE_SLEEP_FOREVER ;
151147}
@@ -187,7 +183,7 @@ void AssistedTargetingUpdate::loadPostProcess()
187183 const AssistedTargetingUpdateModuleData *d = getAssistedTargetingUpdateModuleData ();
188184
189185 m_laserFromAssisted = TheThingFactory->findTemplate ( d->m_laserFromAssistedName );
190- m_laserToTarget =TheThingFactory->findTemplate ( d->m_laserFromAssistedName );
186+ m_laserToTarget = TheThingFactory->findTemplate ( d->m_laserToTargetName );
191187
192188 // extend base class
193189 UpdateModule::loadPostProcess ();
You can’t perform that action at this time.
0 commit comments