The scorch texture mip quality does not change when changing texture reduction on runtime. Happens when raising and reducing quality. See image below which shows low mip scorch textures when everything else looks sharp. <img width="1600" height="1200" alt="Image" src="https://github.com/user-attachments/assets/43b9faa5-8439-4c71-ae05-a3c9e09f8d20" />
The scorch texture mip quality does not change when changing texture reduction on runtime. Happens when raising and reducing quality.
See image below which shows low mip scorch textures when everything else looks sharp.