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| 1 | +package net.tcmfatbird.tutorialmod.feature; |
| 2 | + |
| 3 | +import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents; |
| 4 | +import net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents; |
| 5 | +import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking; |
| 6 | +import net.minecraft.block.BlockState; |
| 7 | +import net.minecraft.item.Item; |
| 8 | +import net.minecraft.item.ItemStack; |
| 9 | +import net.minecraft.item.Items; |
| 10 | +import net.minecraft.server.network.ServerPlayerEntity; |
| 11 | +import net.minecraft.server.world.ServerWorld; |
| 12 | +import net.minecraft.util.math.BlockPos; |
| 13 | +import net.tcmfatbird.tutorialmod.item.ModItems; |
| 14 | +import net.tcmfatbird.tutorialmod.network.TemporalRewindStatePacket; |
| 15 | + |
| 16 | +import java.util.ArrayDeque; |
| 17 | +import java.util.Deque; |
| 18 | +import java.util.HashMap; |
| 19 | +import java.util.Map; |
| 20 | +import java.util.UUID; |
| 21 | + |
| 22 | +public final class TemporalRewindManager { |
| 23 | + private static final int MAX_POSITION_HISTORY = 20 * 60 * 5; |
| 24 | + |
| 25 | + private static final Map<UUID, PlayerTimeline> TIMELINES = new HashMap<>(); |
| 26 | + |
| 27 | + private TemporalRewindManager() {} |
| 28 | + |
| 29 | + public static void register() { |
| 30 | + ServerTickEvents.END_SERVER_TICK.register(server -> { |
| 31 | + for (ServerPlayerEntity player : server.getPlayerManager().getPlayerList()) { |
| 32 | + PlayerTimeline timeline = TIMELINES.computeIfAbsent(player.getUuid(), id -> new PlayerTimeline()); |
| 33 | + |
| 34 | + if (timeline.rewinding) { |
| 35 | + rewindOneTick(player, timeline); |
| 36 | + } else { |
| 37 | + captureTick(player, timeline); |
| 38 | + } |
| 39 | + } |
| 40 | + }); |
| 41 | + |
| 42 | + PlayerBlockBreakEvents.BEFORE.register((world, player, pos, state, blockEntity) -> { |
| 43 | + if (!(player instanceof ServerPlayerEntity serverPlayer)) { |
| 44 | + return true; |
| 45 | + } |
| 46 | + |
| 47 | + PlayerTimeline timeline = TIMELINES.computeIfAbsent(serverPlayer.getUuid(), id -> new PlayerTimeline()); |
| 48 | + if (!timeline.rewinding && hasRewindDevice(serverPlayer)) { |
| 49 | + timeline.brokenBlocks.addLast(new BrokenBlock(pos.toImmutable(), state)); |
| 50 | + } |
| 51 | + return true; |
| 52 | + }); |
| 53 | + } |
| 54 | + |
| 55 | + public static void setRewinding(ServerPlayerEntity player, boolean rewinding) { |
| 56 | + PlayerTimeline timeline = TIMELINES.computeIfAbsent(player.getUuid(), id -> new PlayerTimeline()); |
| 57 | + if (!hasRewindDevice(player)) { |
| 58 | + setRewindingState(player, timeline, false); |
| 59 | + return; |
| 60 | + } |
| 61 | + |
| 62 | + setRewindingState(player, timeline, rewinding); |
| 63 | + } |
| 64 | + |
| 65 | + private static void setRewindingState(ServerPlayerEntity player, PlayerTimeline timeline, boolean rewinding) { |
| 66 | + if (timeline.rewinding == rewinding) { |
| 67 | + return; |
| 68 | + } |
| 69 | + |
| 70 | + timeline.rewinding = rewinding; |
| 71 | + ServerPlayNetworking.send(player, new TemporalRewindStatePacket(rewinding)); |
| 72 | + } |
| 73 | + |
| 74 | + private static void captureTick(ServerPlayerEntity player, PlayerTimeline timeline) { |
| 75 | + if (!hasRewindDevice(player)) { |
| 76 | + timeline.positions.clear(); |
| 77 | + timeline.brokenBlocks.clear(); |
| 78 | + setRewindingState(player, timeline, false); |
| 79 | + return; |
| 80 | + } |
| 81 | + |
| 82 | + timeline.positions.addLast(new PlayerSnapshot( |
| 83 | + player.getX(), |
| 84 | + player.getY(), |
| 85 | + player.getZ(), |
| 86 | + player.getYaw(), |
| 87 | + player.getPitch(), |
| 88 | + player.getHealth(), |
| 89 | + player.getServerWorld().getTimeOfDay() |
| 90 | + )); |
| 91 | + |
| 92 | + while (timeline.positions.size() > MAX_POSITION_HISTORY) { |
| 93 | + timeline.positions.removeFirst(); |
| 94 | + } |
| 95 | + } |
| 96 | + |
| 97 | + private static void rewindOneTick(ServerPlayerEntity player, PlayerTimeline timeline) { |
| 98 | + if (!hasRewindDevice(player)) { |
| 99 | + setRewindingState(player, timeline, false); |
| 100 | + return; |
| 101 | + } |
| 102 | + |
| 103 | + PlayerSnapshot snapshot = timeline.positions.pollLast(); |
| 104 | + if (snapshot != null) { |
| 105 | + ServerWorld world = player.getServerWorld(); |
| 106 | + player.teleport(world, snapshot.x, snapshot.y, snapshot.z, snapshot.yaw, snapshot.pitch); |
| 107 | + world.setTimeOfDay(snapshot.timeOfDay); |
| 108 | + player.setHealth(Math.min(player.getMaxHealth(), snapshot.health)); |
| 109 | + } |
| 110 | + |
| 111 | + BrokenBlock broken = timeline.brokenBlocks.pollLast(); |
| 112 | + if (broken != null && player.getServerWorld().getBlockState(broken.pos()).isAir()) { |
| 113 | + if (consumeRequiredBlockItem(player, broken.state())) { |
| 114 | + player.getServerWorld().setBlockState(broken.pos(), broken.state(), 3); |
| 115 | + } |
| 116 | + } |
| 117 | + |
| 118 | + if (timeline.positions.isEmpty() && timeline.brokenBlocks.isEmpty()) { |
| 119 | + setRewindingState(player, timeline, false); |
| 120 | + } |
| 121 | + } |
| 122 | + |
| 123 | + private static boolean consumeRequiredBlockItem(ServerPlayerEntity player, BlockState state) { |
| 124 | + Item requiredItem = state.getBlock().asItem(); |
| 125 | + if (requiredItem == Items.AIR) { |
| 126 | + return false; |
| 127 | + } |
| 128 | + |
| 129 | + for (int slot = 0; slot < player.getInventory().size(); slot++) { |
| 130 | + ItemStack stack = player.getInventory().getStack(slot); |
| 131 | + if (stack.isOf(requiredItem)) { |
| 132 | + stack.decrement(1); |
| 133 | + return true; |
| 134 | + } |
| 135 | + } |
| 136 | + |
| 137 | + return false; |
| 138 | + } |
| 139 | + |
| 140 | + private static boolean hasRewindDevice(ServerPlayerEntity player) { |
| 141 | + for (int i = 0; i < player.getInventory().size(); i++) { |
| 142 | + if (player.getInventory().getStack(i).isOf(ModItems.TEMPORAL_REWINDER)) { |
| 143 | + return true; |
| 144 | + } |
| 145 | + } |
| 146 | + return false; |
| 147 | + } |
| 148 | + |
| 149 | + private record PlayerSnapshot(double x, double y, double z, float yaw, float pitch, float health, long timeOfDay) {} |
| 150 | + |
| 151 | + private record BrokenBlock(BlockPos pos, BlockState state) {} |
| 152 | + |
| 153 | + private static final class PlayerTimeline { |
| 154 | + private final Deque<PlayerSnapshot> positions = new ArrayDeque<>(); |
| 155 | + private final Deque<BrokenBlock> brokenBlocks = new ArrayDeque<>(); |
| 156 | + private boolean rewinding; |
| 157 | + } |
| 158 | +} |
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