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Enhancement: Softcoded Converters #1
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Issue: EnhancementThis issue is about a suggestion that the author thinks should be added.This issue is about a suggestion that the author thinks should be added.Priority: HighThis issue/pull request is a high priority.This issue/pull request is a high priority.Special: TilNotDripAny issue/pull request made by TechnikTil or CrusherNotDrip.Any issue/pull request made by TechnikTil or CrusherNotDrip.Status: PlannedThis issue/pull request is planned to be added/fixed.This issue/pull request is planned to be added/fixed.
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Issue: EnhancementThis issue is about a suggestion that the author thinks should be added.This issue is about a suggestion that the author thinks should be added.Priority: HighThis issue/pull request is a high priority.This issue/pull request is a high priority.Special: TilNotDripAny issue/pull request made by TechnikTil or CrusherNotDrip.Any issue/pull request made by TechnikTil or CrusherNotDrip.Status: PlannedThis issue/pull request is planned to be added/fixed.This issue/pull request is planned to be added/fixed.
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Instead of the original Funkin Converter approach which is having all the converters hardcoded, we should have all the converters softcoded using a modding framework (making another issue about that in a second) so they can be easier made and even allows for creation of custom converters for other engines we have no idea about.