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HumanMoveMouse 🖱️

PyPI version Python License Downloads Platform

🎯 Python 鼠标自动化工具:仿人类轨迹移动、像素精确直线移动、跨应用录制与精确回放。 🎯 Python mouse automation: human-like trajectories, pixel-exact straight moves, and global record / precise replay.


📑 Table of Contents


✨ Features

  • Human-like trajectories — smooth, naturalistic mouse paths suitable for UI testing, demos, or behavior simulation.
  • Pixel-exact straight-line mode — bypass the human model when you need precise endpoints (e.g. clicking small UI targets).
  • All common mouse actions — move, click, double-click, right-click, drag.
  • Move from current cursor positionmove_to, click_at, double_click_at, right_click_at, drag_to.
  • Adjustable speed / smoothness / jitterspeed_factor, num_points, jitter_amplitude.
  • Reproducible paths — pass seed to regenerate the exact same trajectory.
  • Cross-application recording — capture global mouse + keyboard events to a portable JSONL file.
  • Precise playback — replay recordings byte-for-byte with the original timing; supports speed scaling, looping, and abort hotkey.
  • CLI includedhumanmouse move / click / drag / record / play.
  • Pre-trained model bundled — works out of the box, no setup required.

🎬 Demo

Demo_SliderCaptcha.mp4

📦 Installation

Install from PyPI:

pip install HumanMoveMouse

Or with uv:

uv add HumanMoveMouse

From source (development)

git clone https://github.com/TomokotoKiyoshi/HumanMoveMouse
cd HumanMoveMouse
uv sync                 # creates .venv + installs deps + the package in editable mode
# or:
pip install -e ".[dev]"

Optional extras:

  • humanmouse[collector] — adds pygame, required only for running the trajectory collector under csv_data_collector/.
  • humanmouse[dev] — adds pytest and pygame for tests + dev workflows.

🚀 Quick Start

Basic Mouse Actions

from humanmouse import HumanMouseController

controller = HumanMouseController()

controller.move((100, 100), (800, 600))                       # Move
controller.move_and_click((100, 100), (400, 400))             # Move + left click
controller.move_and_double_click((400, 400), (600, 300))      # Move + double click
controller.move_and_right_click((600, 300), (800, 500))       # Move + right click
controller.drag((300, 300), (500, 500))                       # Drag

From Current Position

These shortcuts read the live cursor location and use it as the start point:

controller.move_to((800, 600))
controller.click_at((400, 400))
controller.double_click_at((600, 300))
controller.right_click_at((500, 500))
controller.drag_to((300, 300))

Customizing Movement

controller = HumanMouseController(
    num_points=200,           # More points = smoother
    jitter_amplitude=0.2,     # Less jitter = straighter, calmer path
    speed_factor=0.5,         # <1 slower, >1 faster
)

# Adjust speed dynamically:
controller.set_speed(2.0)     # 2x speed
controller.set_speed(0.5)     # half speed

Straight-Line Mode

Need pixel-exact endpoints with no curvature and no jitter — useful for clicking small UI targets:

# Enable at construction
controller = HumanMouseController(straight=True, speed_factor=2.0)
controller.move_to((250, 425))   # Pixel-exact endpoint

# Or flip on an existing controller
controller.straight = True
controller.click_at((1024, 768))

Straight mode ignores jitter_amplitude and seed. Baseline speed is HumanMouseController.STRAIGHT_PX_PER_SEC (default 1500 px/s), further scaled by speed_factor.

Recording

Capture global mouse + keyboard events across any application to a JSONL file:

from humanmouse import Recorder

# Programmatic
rec = Recorder()
rec.start()
rec.wait(timeout=10)         # block 10s, or rec.stop() from another thread
rec.save("session.jsonl")

# Context manager
with Recorder() as rec:
    rec.wait(timeout=10)
rec.save("session.jsonl")

# Mouse only, custom stop hotkey
rec = Recorder(capture_keyboard=False, stop_hotkey="esc")
rec.start()
rec.wait()                   # waits until Esc is pressed
rec.save("mouse_only.jsonl")

Playback

Replay a recording with original timing (or scaled). Press Esc during playback to abort.

from humanmouse import play_file

play_file("session.jsonl")                        # 1x speed, once
play_file("session.jsonl", speed=3.0)             # 3x faster
play_file("session.jsonl", loop=5)                # repeat 5 times
play_file("session.jsonl", abort_key=None)        # disable abort hotkey

🖥️ Command Line

The humanmouse console script is installed automatically.

# Move / click / drag (uses live cursor as start point)
humanmouse move  --to 800 600 --speed 2.0
humanmouse click --at 500 400
humanmouse click --at 500 400 --button right
humanmouse click --at 500 400 --double
humanmouse drag  --from 100 100 --to 800 600

# Record (press F10 to stop; or set --duration)
humanmouse record session.jsonl
humanmouse record session.jsonl --no-keyboard
humanmouse record session.jsonl --duration 30
humanmouse record session.jsonl --stop-key esc

# Replay (press Esc to abort)
humanmouse play  session.jsonl
humanmouse play  session.jsonl --speed 2.0 --loop 3
humanmouse play  session.jsonl --abort-key ''      # disable abort key

📖 API Reference

HumanMouseController

__init__(model_pkl=None, num_points=100, jitter_amplitude=0.3, speed_factor=1.0, straight=False)

Parameter Type Default Description
model_pkl str | None None Path to a custom model file. None uses the bundled model.
num_points int 100 Number of trajectory points. Higher = smoother.
jitter_amplitude float 0.3 Random jitter magnitude in pixels. 0 disables. Ignored when straight=True.
speed_factor float 1.0 Speed multiplier. >1 faster, <1 slower.
straight bool False If True, move in a strict straight line with exact endpoints.

Movement methods (explicit start point)

Method Effect
move(start, end, seed=None) Move from start to end.
move_and_click(start, end, seed=None) Move then left-click.
move_and_double_click(start, end, seed=None) Move then double-click.
move_and_right_click(start, end, seed=None) Move then right-click.
drag(start, end, seed=None) Press left button, drag from start to end, release.

start and end are (x, y) tuples. Pass seed (int) for a reproducible trajectory.

set_speed(speed_factor)

Change speed at runtime. Must be > 0.

controller.set_speed(2.0)

Methods Starting from Current Position

These read the live cursor position and use it as start:

Method Effect
move_to(end, seed=None) Move to end.
click_at(end, seed=None) Move to end and left-click.
double_click_at(end, seed=None) Move to end and double-click.
right_click_at(end, seed=None) Move to end and right-click.
drag_to(end, seed=None) Drag from current position to end.

create_controller(**kwargs) (factory)

from humanmouse import create_controller
controller = create_controller(straight=True, speed_factor=2.0)

Equivalent to HumanMouseController(**kwargs).

Recorder

from humanmouse import Recorder

Recorder(capture_mouse=True, capture_keyboard=True, stop_hotkey="f10")

Parameter Type Default Description
capture_mouse bool True Capture move / click / scroll events.
capture_keyboard bool True Capture key press / release events.
stop_hotkey str | None "f10" Single-key name that stops recording. Pass None to disable.

Methods

Method Description
start() Begin listening. Non-blocking. Raises RuntimeError if already running.
stop() Stop listening. Idempotent.
wait(timeout=None) Block until stop() is called or timeout seconds elapse.
events() Return a shallow copy of the captured event list.
save(path) Write captured events to a JSONL file.

Recorder is also a context manager:

with Recorder() as rec:
    rec.wait(timeout=10)
rec.save("session.jsonl")

Playback Functions

from humanmouse import play_file, play_events

play_file(path, speed=1.0, loop=1, abort_key="esc")

Parameter Type Default Description
path str JSONL recording path.
speed float 1.0 Playback speed multiplier.
loop int 1 Number of times to play.
abort_key str | None "esc" Single-key name to abort. Pass None to disable.

play_events(events, speed=1.0, abort_key="esc")

Same as play_file but takes a list of event dicts (already deserialized).

Utilities

from humanmouse.utils import track_mouse_position
track_mouse_position(duration=30)   # live-print cursor position for 30s

File format (JSONL)

One JSON event per line. t is seconds from session start.

{"t":0.000,"type":"meta","version":1,"started_at":"2026-05-12T12:00:00+00:00"}
{"t":0.016,"type":"move",  "x":100,"y":200}
{"t":0.123,"type":"click", "x":250,"y":425,"button":"left","pressed":true}
{"t":0.124,"type":"click", "x":250,"y":425,"button":"left","pressed":false}
{"t":0.500,"type":"scroll","x":250,"y":425,"dx":0,"dy":-1}
{"t":1.200,"type":"key",   "key":"a","pressed":true}
{"t":1.230,"type":"key",   "key":"a","pressed":false}
Type Fields
meta version (int), started_at (ISO-8601)
move x, y
click x, y, button ("left"/"right"/"middle"), pressed (bool)
scroll x, y, dx, dy (only dy is replayed)
key key (str), pressed (bool)

You can also read/write JSONL recordings directly:

from humanmouse.recording import read_jsonl, write_jsonl
events = read_jsonl("session.jsonl")
write_jsonl("session.jsonl", events)

🔧 Advanced

Custom Models

Load your own trained model file:

controller = HumanMouseController(model_pkl="path/to/your/model.pkl")

Training Your Own Model

# 1. Collect samples (saves CSVs into csv_data/). Needs the [collector] extra.
uv run python csv_data_collector/mouse_trajectory_collector.py

# 2. Re-train the bundled model from csv_data/
uv run python scripts/train_model.py

Project Layout

src/humanmouse/
  __init__.py            # Public API: HumanMouseController, Recorder, play_file, ...
  cli.py                 # humanmouse console script
  controllers/           # HumanMouseController
  models/
    data/mouse_model.pkl # Bundled, pre-trained model
  recording/             # Recorder + player + JSONL schema
  utils/                 # track_mouse_position
csv_data/                # Recorded training trajectories
csv_data_collector/      # Pygame app to record more trajectories
demos/                   # Runnable demo scripts
scripts/train_model.py   # Re-train the bundled model from csv_data/
tests/                   # pytest test suite

Running tests

uv run pytest

⚠️ Platform Notes

  • macOS: The first run will receive zero events until you grant Accessibility permission to your terminal / Python interpreter at System Settings → Privacy & Security → Accessibility. Restart the terminal after granting.
  • Linux: Works on X11. Wayland support in the underlying input library is limited.
  • Replay coordinate caveat: Coordinates are absolute pixels. If screen resolution, DPI, or target window positions differ between recording and replay, the playback will hit the wrong locations even though timing is exact.
  • Horizontal scroll (dx): captured but ignored on playback (the playback backend only supports vertical scrolling).

📄 License

Licensed under the MIT License — see LICENSE for details.


⚠️ Disclaimer

⚠️ IMPORTANT NOTICE

This project is provided for educational and research purposes only. By using this software, you agree to the following terms:

  1. Legal Use Only: This tool must only be used in compliance with all applicable laws and regulations. Users are solely responsible for ensuring their use complies with local, state, federal, and international laws.

  2. No Malicious Use: This software must NOT be used for any malicious, harmful, or illegal activities, including but not limited to:

    • Unauthorized access to computer systems
    • Circumventing security measures or access controls
    • Creating or distributing malware
    • Violating terms of service of any platform, application, or website
    • Automated interactions with services that prohibit such behavior
    • Any form of fraud, deception, or harassment
  3. User Responsibility: Users assume full responsibility and liability for their use of this software. The developers and contributors:

    • Are NOT responsible for any misuse or damage caused by this tool
    • Do NOT endorse or encourage any illegal or unethical use
    • Cannot be held liable for any consequences resulting from the use of this software
  4. No Warranty: This software is provided "AS IS" without warranty of any kind, express or implied. The developers make no guarantees about its:

    • Suitability for any particular purpose
    • Reliability, accuracy, or performance
    • Compatibility with any specific system or application
  5. Ethical Use: Users are expected to use this tool ethically and responsibly, respecting the rights and privacy of others.

By using this software, you acknowledge that you have read, understood, and agree to be bound by these terms.


🤝 Contributing

Contributions are welcome! Please open an issue or PR on the GitHub repository.

About

HumanMoveMouse is a realistic mouse‑movement simulator based on a statistical model trained on 300 samples of real human behavior. It generates natural cursor trajectories with realistic acceleration, deceleration, micro‑jitter, and path curvature—ideal for UI testing, automation, and mouse‑movement emulation.

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