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PopulateNextRightPtr.cpp
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149 lines (124 loc) · 2.46 KB
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#include <iostream>
#include <vector>
#include <queue>
using namespace std;
// Node class
class Node
{
public:
int data;
Node *left;
Node *right;
Node *next;
Node(int val)
{
data = val;
left = right = next = NULL;
}
};
// isert node
Node *insert(Node *root, int val)
{
// base case
if (root == NULL)
{
return new Node(val);
}
// left sub tree call
if (val < root->data)
{
root->left = insert(root->left, val);
}
// right sub tree call
else
{
root->right = insert(root->right, val);
}
return root;
}
// populate next right pointers
Node *connect(Node *root)
{
// base case
if (root == NULL || root->left == NULL)
{
return root;
}
// create queue
queue<Node *> q;
// push root
q.push(root);
// push null to mark the end of a level
q.push(NULL);
// previous pointer
Node *prev = NULL;
while (q.size() > 0)
{
// current node
Node *curr = q.front();
// pop the node
q.pop();
// if current is null
if (curr == NULL)
{
if (q.size() == 0)
{
break;
}
q.push(NULL);
}
else
{
if (curr->left != NULL)
{
q.push(curr->left);
}
if (curr->right != NULL)
{
q.push(curr->right);
}
if (prev != NULL)
{
prev->next = curr;
}
}
prev = curr;
}
return root;
}
// Print the next pointers for each level
void printNextPointers(Node *root)
{
Node *levelStart = root;
while (levelStart)
{
Node *curr = levelStart;
levelStart = nullptr;
while (curr)
{
cout << curr->data << " -> ";
if (!levelStart)
{
if (curr->left)
levelStart = curr->left;
else if (curr->right)
levelStart = curr->right;
}
curr = curr->next;
}
cout << "NULL" << endl;
}
}
int main()
{
Node *root = NULL;
vector<int> values = {10, 5, 15, 3, 7, 12, 18};
for (int val : values)
{
root = insert(root, val);
}
root = connect(root);
cout << "Level-wise 'next' pointers:\n";
printNextPointers(root);
return 0;
}