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Merge pull request #1704 from Azaezel/alpha41/fixPrefabBind
point rightclick prefab at the same method as the button
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Templates/BaseGame/game/tools/worldEditor/scripts/EditorGui.ed.tscript

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2101,7 +2101,7 @@ function EditorTree::onRightMouseUp( %this, %itemId, %mouse, %obj )
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%popup.item[ 0 ] = "Delete" TAB "" TAB "EditorMenuEditDelete();";
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%popup.item[ 1 ] = "Group" TAB "" TAB "EWorldEditor.addSimGroup( true );";
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%popup.item[ 2 ] = "-";
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%popup.item[ 3 ] = "Make selected a Prefab" TAB "" TAB "EWorldEditor.makeSelectionPrefab();";
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%popup.item[ 3 ] = "Make selected a Prefab" TAB "" TAB "EditorMakePrefab();";
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%popup.item[ 4 ] = "Bake selected into Mesh" TAB "" TAB "AssetBrowser.setupCreateNewAsset(\"ShapeAsset\", AssetBrowser.selectedModule, \"makeSelectedAMesh\");";
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%popup.item[ 5 ] = "-";
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%popup.item[ 6 ] = "Make selected a Sub-Level" TAB "" TAB "MakeSelectionASublevel();";

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