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add plugin file
1 parent e4fe600 commit ba84a37

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lang/en/AdvancedItemCrafting.json

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{
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"UICLOSE": "CLOSE",
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"UI_OK": "OK",
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"UI_MAIN_BTN": "Inventory",
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"UI_SETTINGS_HEADER": "Change Settings",
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"UI_SETTINGS_TOGGLE_MAIN_BUTTON": "Enable Main Button",
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"UI_SETTINGS_BTN": "Settings",
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"RANDOM": "Random",
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"CAN_FAIL": "<color=#FF0000>This process can fail!</color>",
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"CMDADDPERK_HEADER": "Add a perk to an item",
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"CMDADDPERK_INFO_1": "Select a kit to add that perk to your item",
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"CMDADDPERK_INFO": "Adds a perk to your item.\nSelect up to {0} kits, to increase your chance for a specific perk.",
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"CMDREMOVEPERK_HEADER": "Remove a perk from an item",
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"CMDREMOVEPERK_INFO_1": "Select a kit to remove that perk from your item",
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"CMDREMOVEPERK_INFO": "Removes a perk from your item.\nSelect up to {0} kits to increase your chance for a specific perk.",
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"CMDRANDOMIZEPERKVALUES_HEADER": "Reroll perk values",
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"CMDRANDOMIZEPERKVALUES_INFO_0": "Randomizes the values of perks on that item.",
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"CMDRANDOMIZEPERKVALUES_INFO_1": "Randomizes the values of perks on that item.\nSelect a kit to increase your chance for higher values.",
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"CMDRANDOMIZEPERKVALUES_INFO": "Randomizes the values of perks on that item.\nSelect up to {0} kits to increase your chance for higher values.\n<color=#FF0000>Each kit can only apply to one mod value.</color>",
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"CMDUNVEILPERK_HEADER": "Unveil a hidden perk.",
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"CMDUNVEILPERK_INFO_0": "A hidden perk will be revealed and added permanent to the item.",
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"UI_INVENTORY": "INVENTORY",
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"UI_ITEM_DETAILS_DESCRIPTION": "Description",
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"UI_ITEM_DETAILS_RESTRICTED": "Cannot be modified",
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"UI_ITEM_DETAILS_ACTIONS": "Actions",
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"UI_ITEM_DETAILS_ADD_EPIC_BUFF": "Add Epic Buff",
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"UI_ITEM_DETAILS_RECYCLE_EPIC": "Recycle Item",
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"UI_ITEM_DETAILS_ADD_PERK_BUFF": "Add Perk",
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"UI_ITEM_DETAILS_REMOVE_PERK": "Remove Perk",
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"UI_ITEM_DETAILS_RANDOMIZE_PERKS": "Reroll Perk Values",
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"UI_ITEM_DETAILS_UNVEIL_PERK_BUFF": "Unveil Perk",
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"UI_PLAYERBUFFS_TITLE": "PLAYER BUFFS",
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"UI_PLAYERBUFFS_EPIC": "Epic Buffs",
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"UI_PLAYERBUFFS_NO_EPIC": "No Epic Buffs available",
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"UI_PLAYERBUFFS_PERKS": "Perk Buffs",
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"UI_PLAYERBUFFS_NO_PERK": "No Perk Buffs available",
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"UI_PERK_DETAILS_WEIGHT": "\nweight: <color=#ffb600>{0}</color>",
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"UI_EPICBUFFDESCRIPTION_DESCRIPTION": "Description",
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"UI_EPICBUFFDESCRIPTION_COST": "Cost",
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"UI_EPICBUFFDESCRIPTION_SET_BONUS": "Set Bonus",
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"UI_EPICBUFFDESCRIPTION_SET_PIECES": "- {0} pieces -",
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"UI_EPICBUFFDESCRIPTION_SET_BONUS_DESCRIPTION": "<color=#077E93>{0}:</color> {1}",
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"UI_EPICBUFFDESCRIPTION_SET_BONU_PERMISSION": "<color=#ffb600>Permission</color>",
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"UI_EPICBUFFDESCRIPTION_TIERS": "Tiers",
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"UI_EPICBUFFDESCRIPTION_CHANCES": "Chances",
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"UI_EPICBUFFSELECTION_CONFIRM": "CONFIRM",
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"UI_EPICBUFFSELECTION_CANCEL": "CANCEL",
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"UI_PERKBUFFSELECTION_CONFIRM": "CONFIRM",
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"UI_PERKBUFFSELECTION_CANCEL": "CANCEL",
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"UI_ADDITIONAL_COST": "Additional Cost",
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"UI_KITSELECTION": "Available Kits",
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"UI_KITSELECTION_NONE": "No Kits found"
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}

lang/en/EpicLoot.json

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lang/en/ItemPerks.json

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lang/en/NPCTaxi.json

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{
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"Message.Title": "[<color=#FFC02E>TAXI</color>] ",
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"Error.TooFarAway": "The chosen destination is too far away from a road or trail",
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"Error.PendingCalculation": "Please wait until your current destination has been calculated",
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"Error.NoPermission": "You do not have permission to use this command",
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"Error.TaxiInbound": "You already have a taxi inbound or ready",
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"Error.InTaxi": "You are already in a taxi",
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"Error.Cooldown": "You must wait another <color=#FFC02E>{0}</color> seconds before calling another taxi",
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"Error.Busy": "All taxi's are currently busy. Try again soon",
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"Error.RoadTooFar": "You must move closer to a road or trail to call a taxi",
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"Error.NoDestination": "You must set a destination first",
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"Error.NotEnoughBalance": "You do not have enough {0} to reach your destination",
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"Notification.Inbound": "A vehicle is on its way. Your map has been marked with the pick up location",
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"Notification.ArrivedAtDest": "We have arrived at your destination!",
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"Notification.TimedOut": "You took too long and your taxi left",
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"Notification.Kicked": "You were kicked for waiting too long",
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"Notification.Calculating": "The driver is calculating their route to you...",
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"Notification.HeadingToDest": "Thanks, heading to your destination now",
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"Notification.Goodbye": "See you next time!",
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"Notification.TelephoneOnly": "You can only call for a taxi via telephones",
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"Notification.NoSwappingSeats": "You can swap seats in a taxi",
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"GameTip.SetDestination": "Set your destination by placing a marker on your map",
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"GameTip.Fare.Cost": "Your trip will cost <color=#FFC02E>{0}</color> {1}. Type <color=#FFC02E>/payfare</color> to proceed",
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"GameTip.Fare.Free": "Your trip is free. Type <color=#FFC02E>/payfare</color> to proceed",
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"GameTip.Calculating": "Calculating route. Please wait...",
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"FareCost.Scrap": "Scrap",
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"FareCost.ServerRewards": "RP",
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"FareCost.Economics": "Coins",
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"Error.PathFail.Generic": "Path calculation failed",
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"Error.PathFail.Unreachable": "Path calculation failed : Destination is unreachable",
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"Error.PathFail.SmallerThanGrid": "Path calculation failed : Path distance is too small",
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"Error.PathFail.NotEnoughNodes": "Path calculation failed : Not enough nodes to calculate a path"
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}

lang/en/PersonalAnimal.json

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{
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"ChatCommand_Success_Despawn": "Your personal animal has been successfully despawned!",
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"ChatCommand_Success_Spawn": "Your personal animal has been successfully spawned!",
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"ChatCommand_Notice_Cooldown": "You need to wait {0} seconds before re-spawning the animal!",
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"ChatCommand_Notice_Location": "Your animal is in the grid: {0}, distance to it: {1}",
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"ChatCommand_Notice_Health": "Your animal's health: {0}/{1}",
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"ChatCommand_Notice_Follow": "The animal is now following you!",
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"ChatCommand_Notice_AvailableBots": "<size=16>Available animals:</size>\n{BOTS}\n\nEnter /panimal [short name of the animal], to spawn!",
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"ChatCommand_Error_AutoPickup": "<size=16>Auto-pickup resources</size>\n\nThe animal will begin to collect all resources within a radius of 50 meters from its original point.\n\nAvailable mods: all, wood, stone, metal, sulfur\nDisable - /panimal auto-pickup disable",
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"ChatCommand_Error_NoPermission": "You do not have permission to spawn a personal animal",
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"ChatCommand_Error_CannotUse": "Your animal does not have this function, you cannot use it!",
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"ChatCommand_Error_NoBot": "You don't have a personal animal!",
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"ChatCommand_Error_NotFounded": "Animal not found!",
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"ChatCommand_Error_Blacklist": "This item has been blacklisted, you cannot give it to an animal!",
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"ChatCommand_Error_CannotSpawn": "You can't spawn a personal animal here!",
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"ChatCommand_Notice_AutoPickup_Status": "Auto-pickup resources: {0}\nResources to collect: {1}",
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"ChatCommand_AutoMode_Resources_All": "all",
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"ChatCommand_AutoMode_Resources_Wood": "wood",
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"ChatCommand_AutoMode_Resources_Stone": "stone",
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"ChatCommand_AutoMode_Resources_Sulfur": "sulfur",
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"ChatCommand_AutoMode_Resources_Metal": "metal",
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"ChatCommand_AutoMode_Resources_Hemp": "hemp",
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"ChatCommand_AutoMode_Resources_Berries": "berries",
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"ChatCommand_AutoMode_Resources_Corn": "corn",
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"ChatCommand_AutoMode_Resources_Mushroom": "mushroom",
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"ChatCommand_AutoMode_Resources_Pumpkin": "pumpkin",
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"ChatCommand_AutoMode_Status_Disabled": "disabled",
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"ChatCommand_AutoMode_Status_Enabled": "enabled",
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"Bot_Notice_MissionCompleted": "Mission completed, backing to you!",
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"Bot_Notice_GoingCollect": "Going to collect the resource!",
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"Bot_Notice_GoingLootBox": "Going to loot the box!",
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"Bot_Notice_Following": "Following you!",
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"Bot_Notice_Staying": "Staying on the position.",
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"Bot_Notice_StartedAttack": "Starting attack!",
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"Bot_Notice_GoingPosition": "Going to the position.",
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"Bot_Error_NoResourcesAround": "No resources around!",
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"Bot_Error_Dead_NotOwner": "You can't loot this bag because you aren't the owner!",
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"GUI_Header": "Animal Control",
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"GUI_Follow": "Follow",
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"GUI_Kill": "Kill",
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"Text_Inventory": "Open Inventory - R",
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"Text_Drive": "Saddle the animal - E"
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}

lang/en/PersonalMarketplace.json

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{
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"Pickup": "You picked up a Marketplace!",
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"Receive": "You received a Marketplace!",
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"Crafted": "You crafted a Marketplace!",
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"PlayerGiven": "{0} received a Marketplace!",
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"ItemBroken": "Your Marketplace has broken and is not repariable!",
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"Permission": "You do not have permission to do that!",
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"BuildPriv": "You need building privilege to do that!",
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"NoCraft": "Marketplace crafting is disabled!",
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"NoPickup": "Marketplace pickup is disabled!",
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"PickupUse": "Hit a terminal with a hammer or type: /marketplace.pickup while looking at it.",
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"OwnerTeam": "Only the owner or their allies can pickup this Marketplace!",
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"CraftCost": "Not enough resources to craft:\n{0}",
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"NullEnt": "No marketplace near, try standing closer.",
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"PlayerNotFound": "Can't find a player with the name/SteamID: {0}",
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"NoPlayerData": "Can't find a player with the SteamID: {0}",
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"NoMultiples": "You may only deploy one marketplace at any time!",
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"OnFoundation": "Marketplaces must be placed on foundations!",
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"InsideBuilding": "Marketplaces must have a clear line of sight to the sky!",
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"RoomToDeploy": "There is not room to deploy a marketplace here!",
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"NotMarket": "You are not looking at a marketplace!",
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"ClearUsage": "Usage:\n - /marketplace.clear to clear ALL players data\n - /marketplace.clear <Steam64Id> to clear data for that player",
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"DataCleared": "ALL Marketplace data cleared!",
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"UserCleared": "Marketplace data cleared for: {0}",
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"NoRepair": "You cannot repair a Marketplace!",
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"NoRecycle": "You cannot recycle a Marketplace!",
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"ConsoleUsage": "Error: Please specify a player name or SteamID!",
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"InGameOnly": "Error: This command is only for use in game!",
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"VendingNotEmpty": "One or more vending machines are not empty!",
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"HitToRotate": "Hit marketplace vending machines with a hammer to rotate",
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"OwnerTeamRotate": "Only the owner or their allies can rotate this vending machine",
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"OwnerRotate": "Only the owner can rotate this vending machine"
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}

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