@@ -11,7 +11,7 @@ The plugin can be used in both C++ and Blueprint projects.
1111** At the moment, the package is compatible only with Unreal Engine 4.**
1212
13131 . Download [ ** package file** ] ( https://github.com/TrickyFatCat/TrickyAnimationComponents/releases/ ) ;
14- 2 . Unzip the package to the Plugins folder in engine folder , e.g. ` C:\Program Files\Epic Games\UE_4.27\Engine \Plugins` ;
14+ 2 . Unzip the package into Plugins folder of your project , e.g. ` D:\UnrealProjects\MyProject \Plugins` ;
15153 . Restart the project;
1616
1717In this case the plugin can be used for any blueprint project.
@@ -169,15 +169,14 @@ An actor component which moves an actor along a spline component using a timelin
169169 * Great for splines with many points and when the animation time between them must be constant;
1701706 . ` StartPointIndex ` - the point index from which the animation will be started;
1711717 . ` IsReversed ` - determines if the order of points will be reversed or not;
172- 8 . ` StopAtPoints ` - toggles if the owner will stop at the spline points during the animation ;
173- 9 . ` WaitAtStart ` - toggles if the owner will "stop" at the start point;
172+ 8 . ` StopMode ` - determines the rules how the owner should stop at the points;
173+ 9 . ` WaitAtAnimationStart ` - toggles if the owner will "stop" at the start point;
17417410 . ` UseCustomStops ` - enables custom stops adjustments;
175- 11 . ` CustomStops ` - map with point indexes and wait time;
176- 12 . ` WaitTimer ` - how long the owner will wait at the point;
177- 13 . ` SplineOffset ` - the offset along the spline;
178- 14 . ` LocationOffset ` - location offset relative to the current location along the spline;
179- 15 . ` InheritRotation ` - determines if the rotation along spline must be applied to the owner;
180- 16 . ` InheritScale ` - determines if the scale along spline must be applied to the owner;
175+ 11 . ` WaitTimer ` - how long the owner will wait at the point;
176+ 12 . ` SplineOffset ` - the offset along the spline;
177+ 13 . ` LocationOffset ` - location offset relative to the current location along the spline;
178+ 14 . ` InheritRotation ` - determines if the rotation along spline must be applied to the owner;
179+ 15 . ` InheritScale ` - determines if the scale along spline must be applied to the owner;
181180
182181### Functions
183182
@@ -186,6 +185,7 @@ An actor component which moves an actor along a spline component using a timelin
1861853 . ` AnimateTo ` - animates to the chosen point. Works only in the manual mode;
1871864 . ` Pause ` - pauses the animation;
1881875 . ` Resume ` - resumes the animation;
188+ 6 . ` IsPlaying ` - returns true if the animation is playing;
189189
190190### TimelineAnimationComponent
191191
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