@@ -158,22 +158,23 @@ The game menu in Gothic 2 is done by scripting. While the original graphics sett
158158Rendering distance is not customizable.
159159
160160## Command line arguments
161- | Argument(s) | Description |
162- | ---------------------- | ------- |
163- | ` -g ` | specify path containing Gothic game data |
164- | ` -game:<modfile.ini> ` | specify game modification manifest (GothicStarter compatibility) |
165- | ` -nomenu ` | skip main menu |
166- | ` -devmode ` | enable marvin-mode at start of the game |
167- | ` -w <worldname.zen> ` | startup world; newworld.zen is default |
168- | ` -save q ` | load the quick save on start |
169- | ` -save <number> ` | load a specified save-game slot on start |
170- | ` -v -validation ` | enable validation layers for graphics api |
171- | ` -dx12 ` | force DirectX 12 renderer instead of Vulkan (Windows only) |
172- | ` -g1 ` | assume a Gothic 1 installation |
173- | ` -g2c ` | assume a Gothic 2 classic installation |
174- | ` -g2 ` | assume a Gothic 2 night of the raven installation |
175- | ` -rt <boolean> ` | explicitly enable or disable ray-query |
176- | ` -gi <boolean> ` | explicitly enable or disable ray-traced global illumination |
177- | ` -ms <boolean> ` | explicitly enable or disable meshlets |
178- | ` -aa <number> ` | enable anti-aliasing (number = 1-2, 2 = most expensive AA) |
179- | ` -window ` | windowed debugging mode (not to be used for playing) |
161+ | Argument(s) | Description |
162+ | ---------------------- | ------- |
163+ | ` -g ` | specify path containing Gothic game data |
164+ | ` -game:<modfile.ini> ` | specify game modification manifest (GothicStarter compatibility) |
165+ | ` -nomenu ` | skip main menu |
166+ | ` -devmode ` | enable marvin-mode at start of the game |
167+ | ` -w <worldname.zen> ` | startup world; newworld.zen is default |
168+ | ` -save q ` | load the quick save on start |
169+ | ` -save <number> ` | load a specified save-game slot on start |
170+ | ` -v -validation ` | enable validation layers for graphics api |
171+ | ` -dx12 ` | force DirectX 12 renderer instead of Vulkan (Windows only) |
172+ | ` -g1 ` | assume a Gothic 1 installation |
173+ | ` -g2c ` | assume a Gothic 2 classic installation |
174+ | ` -g2 ` | assume a Gothic 2 night of the raven installation |
175+ | ` -rt <boolean> ` | explicitly enable or disable ray-query |
176+ | ` -gi <boolean> ` | explicitly enable or disable ray-traced global illumination |
177+ | ` -ms <boolean> ` | explicitly enable or disable meshlets |
178+ | ` -aa <number> ` | enable anti-aliasing (number = 1-2, 2 = most expensive AA) |
179+ | ` -window ` | windowed debugging mode (not to be used for playing) |
180+ | ` -benchmark [ci] ` | run automated benchmark, reports avg/1% low FPS to stdout and log.txt; ` ci ` exits after completion |
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