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| 1 | +package net.tschipcraft.dynamiclights.fabric; |
| 2 | + |
| 3 | +import com.mojang.brigadier.exceptions.CommandSyntaxException; |
| 4 | +import net.minecraft.server.MinecraftServer; |
| 5 | +import net.minecraft.server.command.ServerCommandSource; |
| 6 | + |
| 7 | +public class sendConfigObf { |
| 8 | + |
| 9 | + public static void sendConfig(MinecraftServer server) { |
| 10 | + sendCommand("scoreboard objectives add ts.dl.settings dummy", server); |
| 11 | + if (Config.enable == Config.bool.YES) { |
| 12 | + sendCommand("scoreboard players set $enable ts.dl.settings 2", server); |
| 13 | + } else if (Config.enable == Config.bool.NO) { |
| 14 | + sendCommand("scoreboard players set $enable ts.dl.settings -1", server); |
| 15 | + } else { |
| 16 | + sendCommand("execute if score $enable ts.dl.settings matches -1 run scoreboard players set $enable ts.dl.settings 0", server); |
| 17 | + sendCommand("execute if score $enable ts.dl.settings matches 2 run scoreboard players set $enable ts.dl.settings 1", server); |
| 18 | + } |
| 19 | + |
| 20 | + if (Config.enable_on_fire == Config.bool.YES) { |
| 21 | + sendCommand("scoreboard players set $enable_on_fire ts.dl.settings 2", server); |
| 22 | + } else if (Config.enable_on_fire == Config.bool.NO) { |
| 23 | + sendCommand("scoreboard players set $enable_on_fire ts.dl.settings -1", server); |
| 24 | + } else { |
| 25 | + sendCommand("execute if score $enable_on_fire ts.dl.settings matches -1 run scoreboard players set $enable_on_fire ts.dl.settings 0", server); |
| 26 | + sendCommand("execute if score $enable_on_fire ts.dl.settings matches 2 run scoreboard players set $enable_on_fire ts.dl.settings 1", server); |
| 27 | + } |
| 28 | + |
| 29 | + if (Config.enable_glowing == Config.bool.YES) { |
| 30 | + sendCommand("scoreboard players set $enable_glowing ts.dl.settings 2", server); |
| 31 | + } else if (Config.enable_glowing == Config.bool.NO) { |
| 32 | + sendCommand("scoreboard players set $enable_glowing ts.dl.settings -1", server); |
| 33 | + } else { |
| 34 | + sendCommand("execute if score $enable_glowing ts.dl.settings matches -1 run scoreboard players set $enable_glowing ts.dl.settings 0", server); |
| 35 | + sendCommand("execute if score $enable_glowing ts.dl.settings matches 2 run scoreboard players set $enable_glowing ts.dl.settings 1", server); |
| 36 | + } |
| 37 | + |
| 38 | + if (Config.enable_ghast == Config.bool.YES) { |
| 39 | + sendCommand("scoreboard players set $enable_ghast ts.dl.settings 2", server); |
| 40 | + } else if (Config.enable_ghast == Config.bool.NO) { |
| 41 | + sendCommand("scoreboard players set $enable_ghast ts.dl.settings -1", server); |
| 42 | + } else { |
| 43 | + sendCommand("execute if score $enable_ghast ts.dl.settings matches -1 run scoreboard players set $enable_ghast ts.dl.settings 0", server); |
| 44 | + sendCommand("execute if score $enable_ghast ts.dl.settings matches 2 run scoreboard players set $enable_ghast ts.dl.settings 1", server); |
| 45 | + } |
| 46 | + |
| 47 | + if (Config.enable_enchanted_items == Config.bool.YES) { |
| 48 | + sendCommand("scoreboard players set $enchanted_items ts.dl.settings 2", server); |
| 49 | + } else if (Config.enable_enchanted_items == Config.bool.NO) { |
| 50 | + sendCommand("scoreboard players set $enchanted_items ts.dl.settings -1", server); |
| 51 | + } else { |
| 52 | + sendCommand("execute if score $enchanted_items ts.dl.settings matches -1 run scoreboard players set $enchanted_items ts.dl.settings 0", server); |
| 53 | + sendCommand("execute if score $enchanted_items ts.dl.settings matches 2 run scoreboard players set $enchanted_items ts.dl.settings 1", server); |
| 54 | + } |
| 55 | + |
| 56 | + if (Config.enable_amethyst_trimmed == Config.bool.YES) { |
| 57 | + sendCommand("scoreboard players set $amethyst_trimmed ts.dl.settings 2", server); |
| 58 | + } else if (Config.enable_amethyst_trimmed == Config.bool.NO) { |
| 59 | + sendCommand("scoreboard players set $amethyst_trimmed ts.dl.settings -1", server); |
| 60 | + } else { |
| 61 | + sendCommand("execute if score $amethyst_trimmed ts.dl.settings matches -1 run scoreboard players set $amethyst_trimmed ts.dl.settings 0", server); |
| 62 | + sendCommand("execute if score $amethyst_trimmed ts.dl.settings matches 2 run scoreboard players set $amethyst_trimmed ts.dl.settings 1", server); |
| 63 | + } |
| 64 | + |
| 65 | + if (Config.enable_fire_aspect == Config.bool.YES) { |
| 66 | + sendCommand("scoreboard players set $fire_aspect ts.dl.settings 2", server); |
| 67 | + } else if (Config.enable_fire_aspect == Config.bool.NO) { |
| 68 | + sendCommand("scoreboard players set $fire_aspect ts.dl.settings -1", server); |
| 69 | + } else { |
| 70 | + sendCommand("execute if score $fire_aspect ts.dl.settings matches -1 run scoreboard players set $fire_aspect ts.dl.settings 0", server); |
| 71 | + sendCommand("execute if score $fire_aspect ts.dl.settings matches 2 run scoreboard players set $fire_aspect ts.dl.settings 1", server); |
| 72 | + } |
| 73 | + |
| 74 | + if (Config.enable_riptide == Config.bool.YES) { |
| 75 | + sendCommand("scoreboard players set $riptide ts.dl.settings 2", server); |
| 76 | + } else if (Config.enable_riptide == Config.bool.NO) { |
| 77 | + sendCommand("scoreboard players set $riptide ts.dl.settings -1", server); |
| 78 | + } else { |
| 79 | + sendCommand("execute if score $riptide ts.dl.settings matches -1 run scoreboard players set $riptide ts.dl.settings 0", server); |
| 80 | + sendCommand("execute if score $riptide ts.dl.settings matches 2 run scoreboard players set $riptide ts.dl.settings 1", server); |
| 81 | + } |
| 82 | + |
| 83 | + if (Config.enable_channeling == Config.bool.YES) { |
| 84 | + sendCommand("scoreboard players set $channeling ts.dl.settings 2", server); |
| 85 | + } else if (Config.enable_channeling == Config.bool.NO) { |
| 86 | + sendCommand("scoreboard players set $channeling ts.dl.settings -1", server); |
| 87 | + } else { |
| 88 | + sendCommand("execute if score $channeling ts.dl.settings matches -1 run scoreboard players set $channeling ts.dl.settings 0", server); |
| 89 | + sendCommand("execute if score $channeling ts.dl.settings matches 2 run scoreboard players set $channeling ts.dl.settings 1", server); |
| 90 | + } |
| 91 | + |
| 92 | + if (Config.enable_water_sensitive == Config.bool.YES) { |
| 93 | + sendCommand("scoreboard players set $water_sensitive ts.dl.settings 2", server); |
| 94 | + } else if (Config.enable_water_sensitive == Config.bool.NO) { |
| 95 | + sendCommand("scoreboard players set $water_sensitive ts.dl.settings -1", server); |
| 96 | + } else { |
| 97 | + sendCommand("execute if score $water_sensitive ts.dl.settings matches -1 run scoreboard players set $water_sensitive ts.dl.settings 0", server); |
| 98 | + sendCommand("execute if score $water_sensitive ts.dl.settings matches 2 run scoreboard players set $water_sensitive ts.dl.settings 1", server); |
| 99 | + } |
| 100 | + |
| 101 | + if (Config.enable_sound == Config.bool.YES) { |
| 102 | + sendCommand("scoreboard players set $enable_sound ts.dl.settings 2", server); |
| 103 | + } else if (Config.enable_sound == Config.bool.NO) { |
| 104 | + sendCommand("scoreboard players set $enable_sound ts.dl.settings -1", server); |
| 105 | + } else { |
| 106 | + sendCommand("execute if score $enable_sound ts.dl.settings matches -1 run scoreboard players set $enable_sound ts.dl.settings 0", server); |
| 107 | + sendCommand("execute if score $enable_sound ts.dl.settings matches 2 run scoreboard players set $enable_sound ts.dl.settings 1", server); |
| 108 | + } |
| 109 | + |
| 110 | + if (Config.enable_rain_sensitive == Config.bool.YES) { |
| 111 | + sendCommand("scoreboard players set $rain_sensitive ts.dl.settings 2", server); |
| 112 | + } else if (Config.enable_rain_sensitive == Config.bool.NO) { |
| 113 | + sendCommand("scoreboard players set $rain_sensitive ts.dl.settings -1", server); |
| 114 | + } else { |
| 115 | + sendCommand("execute if score $rain_sensitive ts.dl.settings matches -1 run scoreboard players set $rain_sensitive ts.dl.settings 0", server); |
| 116 | + sendCommand("execute if score $rain_sensitive ts.dl.settings matches 2 run scoreboard players set $rain_sensitive ts.dl.settings 1", server); |
| 117 | + } |
| 118 | + } |
| 119 | + |
| 120 | + public static void sendCommand(String command, MinecraftServer server) { |
| 121 | + ServerCommandSource commandSource = server.getCommandSource(); |
| 122 | + try { |
| 123 | + server.getCommandManager().getDispatcher().execute(command, commandSource); |
| 124 | + } catch (CommandSyntaxException ignored) { |
| 125 | + } |
| 126 | + } |
| 127 | + |
| 128 | +} |
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