Implement new prim exec logic using motion controllers#3760
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nycrat wants to merge 19 commits into
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this is removed even thought is technically used now cause future changes will get rid of it
This was referenced Jun 4, 2026
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Description
Caution
This PR currently breaks simulated gameplay tests because the simulated movement is not the same anymore. PID constants need to be tuned, or the old velocity dampening needs to be reintegrated.
This PR implements the new primitive executor logic, specifically:
There are some necessary changes in this PR that are not in prim exec:
Testing Done
Resolved Issues
Length Justification and Key Files to Review
Review Checklist
It is the reviewers responsibility to also make sure every item here has been covered
.hfile) should have a javadoc style comment at the start of them. For examples, see the functions defined inthunderbots/software/geom. Similarly, all classes should have an associated Javadoc comment explaining the purpose of the class.TODO(or similar) statements should either be completed or associated with a github issue