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Unreal Engine Entry Creator

This script creates a .desktop entry for Unreal Engine, making it accessible from the application menu on Linux distributions.

Description

The script automates the process of creating a desktop application entry for Unreal Engine on Linux. It prompts the user for several details to customize the entry.

Features:

  • Prompts for the Unreal Engine installation path.
  • Optionally converts the default .bmp icon to .png using ImageMagick (necessary on GNOME).
  • Allows using a custom name for the application entry based on the installation directory.
  • Creates a unreal-engine.desktop file in ~/.local/share/applications/.

Prerequisites

  • A Linux-based operating system.
  • Unreal Engine installed.
  • ImageMagick (optional): Required only if you choose to convert the icon. You can typically install it via your distribution's package manager (e.g., sudo apt install imagemagick on Debian/Ubuntu).

Usage

  1. Make the script executable:

    chmod +x unreal-engine-entry-creator.sh
  2. Run the script:

    ./unreal-engine-entry-creator.sh
  3. Follow the prompts:

    • Enter the Unreal Engine installation path: Provide the full path to your Unreal Engine installation directory (e.g., /home/user/Games/UE_5.4).
    • Force icon conversion: Answer y if you want to convert the icon from .bmp to .png. This is recommended for Gnome.
    • Use path as name: Answer y if you want the application menu entry to be named after the installation folder (e.g., UE_5.4). Otherwise, it will be named "Unreal Engine".
    • Add entry name: If you answer n to the previous question, you will be prompted to enter the desired name for the entry.

After the script finishes, you should be able to find the Unreal Engine entry in your application menu.

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