Fixes:
Pre-release 1:
- Fixed Actions crashing the server
Pre-release 2:
- Fixed grenade properties not being applied correctly
- Fixed CustomScp207 instances applying their effect when Apply207Effect was false
- Fixed jailbird wearstate
Pre-release 4:
- Fixed ItemShot not activating grenade CustomItems
- Fixed damage not being applied for Weapon, ParticleDisruptor and MicroHid CustomItems
Pre-release 5:
- Fixed Scp-1509 crashing clients.
Pre-release 6:
- Fixed Null Reference Exception that occurred when invoking PlayerHandler.OnDrop
- Fixed Null Reference Exception that occurred when invoking PlayerHandler.OnChangingItem
- Fixed Null Reference Exception that occurred when invoking APICustomItem::InternalOnHurt
- Fixed Null Reference Exception that occurred when invoking APICustomItem::InternalOnHurting
- Fixed Null Reference Exception that occurred when invoking APICustomItem::InternalOnChangingItem
- Fixed Null Reference Exception that occurred when invoking APICustomItem::InternalOnChangedItem
- Fixed Invalid Operation Exception that occurred when invoking SummonedCustomItem::OnDetonated
- Fixed Argument Out Of Range Exception that occurred when invoking CustomCandy::InternalOnEffectsApplying
- Fixed Argument Out Of Range Exception that occurred when invoking CustomCandy::InternalOnUsingItem
Additions:
Pre-release 1:
- Added CustomModules system
###Pre-release 2:
- Added uci backup command
Pre-release 3:
- Added AllowXPGain to SCP127 CustomData (Defaults to true)
- Added backup CreditTag endpoint
- Added RegisterCustomModule() to CustomModuleManager
Pre-release 4:
- Added BurstFire CustomModule
Pre-release 6:
- Added AllowSprinting property in CustomArmors
- Added SecretLabNAudio support
Reworks:
Pre-release 4:
- Reworked backend API.
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⚠️ Breaking Changes:
- Reworked APICustomItem::OnInspecting and APICustomItem::OnInspected to use PlayerInspectingItemEventArgs and PlayerInspectedItemEventArgs
- Replaced AudibleDistance in the CustomAudio module with MinAudibleDistance and MaxAudibleDistance