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Set new material queue for the primitive menu object highlights
1 parent 4bfeef3 commit 0d364b1

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Lines changed: 2 additions & 2 deletions

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Tools/CreatePrimitiveTool/Materials/PrimitiveHighlightMaterial.mat

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ Material:
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_SPECULARHIGHLIGHTS_OFF
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m_LightmapFlags: 1
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m_EnableInstancingVariants: 0
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m_CustomRenderQueue: 9002
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m_CustomRenderQueue: 9104
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
@@ -79,7 +79,7 @@ Material:
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- g_flCornerAdjust: 1.3
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- g_flOutlineWidth: 0.003
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m_Colors:
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- _Color: {r: 1, g: 0.4, b: 0, a: 0}
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- _Color: {r: 1, g: 0.39999998, b: 0, a: 1}
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- _ColorBottom: {r: 0, g: 0.76256925, b: 0.83137256, a: 1}
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- _ColorTop: {r: 0, g: 0.79697084, b: 0.83137256, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

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