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1 | | -#if UNITY_EDITOR |
2 | | -using System; |
3 | | -using System.Collections.Generic; |
4 | | -using UnityEditor.Experimental.EditorVR.Core; |
5 | | -using UnityEditor.Experimental.EditorVR.Proxies; |
6 | | -using UnityEditor.Experimental.EditorVR.Utilities; |
7 | | -using UnityEngine; |
8 | | -using UnityEngine.InputNew; |
9 | | - |
10 | | -namespace UnityEditor.Experimental.EditorVR.Menus |
11 | | -{ |
12 | | - sealed class RadialMenu : MonoBehaviour, IInstantiateUI, IAlternateMenu, IUsesMenuOrigins, ICustomActionMap, |
13 | | - IControlHaptics, IUsesNode, IConnectInterfaces, IRequestFeedback |
14 | | - { |
15 | | - const float k_ActivationThreshold = 0.5f; // Do not consume thumbstick or activate menu if the control vector's magnitude is below this threshold |
16 | | - |
17 | | - [SerializeField] |
18 | | - ActionMap m_ActionMap; |
19 | | - |
20 | | - [SerializeField] |
21 | | - RadialMenuUI m_RadialMenuPrefab; |
22 | | - |
23 | | - [SerializeField] |
24 | | - HapticPulse m_ReleasePulse; |
25 | | - |
26 | | - [SerializeField] |
27 | | - HapticPulse m_ButtonHoverPulse; |
28 | | - |
29 | | - [SerializeField] |
30 | | - HapticPulse m_ButtonClickedPulse; |
31 | | - |
32 | | - RadialMenuUI m_RadialMenuUI; |
33 | | - List<ActionMenuData> m_MenuActions; |
34 | | - Transform m_AlternateMenuOrigin; |
35 | | - MenuHideFlags m_MenuHideFlags = MenuHideFlags.Hidden; |
36 | | - |
37 | | - readonly BindingDictionary m_Controls = new BindingDictionary(); |
38 | | - |
39 | | - public event Action<Transform> itemWasSelected; |
40 | | - |
41 | | - public Transform rayOrigin { private get; set; } |
42 | | - |
43 | | - public Transform menuOrigin { get; set; } |
44 | | - |
45 | | - public GameObject menuContent { get { return m_RadialMenuUI.gameObject; } } |
46 | | - |
47 | | - public Node node { get; set; } |
48 | | - |
49 | | - public Bounds localBounds { get { return default(Bounds); } } |
50 | | - |
51 | | - public ActionMap actionMap { get { return m_ActionMap; } } |
52 | | - public bool ignoreLocking { get { return false; } } |
53 | | - |
54 | | - public List<ActionMenuData> menuActions |
55 | | - { |
56 | | - get { return m_MenuActions; } |
57 | | - set |
58 | | - { |
59 | | - m_MenuActions = value; |
60 | | - |
61 | | - if (m_RadialMenuUI) |
62 | | - m_RadialMenuUI.actions = value; |
63 | | - } |
64 | | - } |
65 | | - |
66 | | - public Transform alternateMenuOrigin |
67 | | - { |
68 | | - get { return m_AlternateMenuOrigin; } |
69 | | - set |
70 | | - { |
71 | | - m_AlternateMenuOrigin = value; |
72 | | - |
73 | | - if (m_RadialMenuUI != null) |
74 | | - m_RadialMenuUI.alternateMenuOrigin = value; |
75 | | - } |
76 | | - } |
77 | | - |
78 | | - public MenuHideFlags menuHideFlags |
79 | | - { |
80 | | - get { return m_MenuHideFlags; } |
81 | | - set |
82 | | - { |
83 | | - if (m_MenuHideFlags != value) |
84 | | - { |
85 | | - m_MenuHideFlags = value; |
86 | | - var visible = value == 0; |
87 | | - if (m_RadialMenuUI) |
88 | | - m_RadialMenuUI.visible = visible; |
89 | | - |
90 | | - if (visible) |
91 | | - ShowFeedback(); |
92 | | - else |
93 | | - this.ClearFeedbackRequests(); |
94 | | - } |
95 | | - } |
96 | | - } |
97 | | - |
98 | | - void Start() |
99 | | - { |
100 | | - m_RadialMenuUI = this.InstantiateUI(m_RadialMenuPrefab.gameObject).GetComponent<RadialMenuUI>(); |
101 | | - m_RadialMenuUI.alternateMenuOrigin = alternateMenuOrigin; |
102 | | - m_RadialMenuUI.actions = menuActions; |
103 | | - this.ConnectInterfaces(m_RadialMenuUI); // Connect interfaces before performing setup on the UI |
104 | | - m_RadialMenuUI.Setup(); |
105 | | - m_RadialMenuUI.buttonHovered += OnButtonHovered; |
106 | | - m_RadialMenuUI.buttonClicked += OnButtonClicked; |
107 | | - |
108 | | - InputUtils.GetBindingDictionaryFromActionMap(m_ActionMap, m_Controls); |
109 | | - } |
110 | | - |
111 | | - public void ProcessInput(ActionMapInput input, ConsumeControlDelegate consumeControl) |
112 | | - { |
113 | | - var radialMenuInput = (RadialMenuInput)input; |
114 | | - if (radialMenuInput == null || m_MenuHideFlags != 0) |
115 | | - { |
116 | | - this.ClearFeedbackRequests(); |
117 | | - return; |
118 | | - } |
119 | | - |
120 | | - var inputDirection = radialMenuInput.navigate.vector2; |
121 | | - |
122 | | - if (inputDirection.magnitude > k_ActivationThreshold) |
123 | | - { |
124 | | - // Composite controls need to be consumed separately |
125 | | - consumeControl(radialMenuInput.navigateX); |
126 | | - consumeControl(radialMenuInput.navigateY); |
127 | | - m_RadialMenuUI.buttonInputDirection = inputDirection; |
128 | | - } |
129 | | - else |
130 | | - { |
131 | | - m_RadialMenuUI.buttonInputDirection = Vector2.zero; |
132 | | - } |
133 | | - |
134 | | - var selectControl = radialMenuInput.selectItem; |
135 | | - m_RadialMenuUI.pressedDown = selectControl.wasJustPressed; |
136 | | - if (m_RadialMenuUI.pressedDown) |
137 | | - consumeControl(selectControl); |
138 | | - |
139 | | - if (selectControl.wasJustReleased) |
140 | | - { |
141 | | - this.Pulse(node, m_ReleasePulse); |
142 | | - |
143 | | - m_RadialMenuUI.SelectionOccurred(); |
144 | | - |
145 | | - if (itemWasSelected != null) |
146 | | - itemWasSelected(rayOrigin); |
147 | | - |
148 | | - consumeControl(selectControl); |
149 | | - } |
150 | | - } |
151 | | - |
152 | | - void OnButtonClicked() |
153 | | - { |
154 | | - this.Pulse(node, m_ButtonClickedPulse); |
155 | | - } |
156 | | - |
157 | | - void OnButtonHovered() |
158 | | - { |
159 | | - this.Pulse(node, m_ButtonHoverPulse); |
160 | | - } |
161 | | - |
162 | | - void ShowFeedback() |
163 | | - { |
164 | | - List<VRInputDevice.VRControl> controls; |
165 | | - if (m_Controls.TryGetValue("SelectItem", out controls)) |
166 | | - { |
167 | | - foreach (var id in controls) |
168 | | - { |
169 | | - this.AddFeedbackRequest(new ProxyFeedbackRequest |
170 | | - { |
171 | | - control = id, |
172 | | - node = node, |
173 | | - tooltipText = "Select Action (Press to Execute)" |
174 | | - }); |
175 | | - } |
176 | | - } |
177 | | - } |
178 | | - } |
179 | | -} |
180 | | -#endif |
| 1 | +#if UNITY_EDITOR |
| 2 | +using System; |
| 3 | +using System.Collections.Generic; |
| 4 | +using UnityEditor.Experimental.EditorVR.Core; |
| 5 | +using UnityEditor.Experimental.EditorVR.Proxies; |
| 6 | +using UnityEditor.Experimental.EditorVR.Utilities; |
| 7 | +using UnityEngine; |
| 8 | +using UnityEngine.InputNew; |
| 9 | + |
| 10 | +namespace UnityEditor.Experimental.EditorVR.Menus |
| 11 | +{ |
| 12 | + sealed class RadialMenu : MonoBehaviour, IInstantiateUI, IAlternateMenu, IUsesMenuOrigins, ICustomActionMap, |
| 13 | + IControlHaptics, IUsesNode, IConnectInterfaces, IRequestFeedback |
| 14 | + { |
| 15 | + const float k_ActivationThreshold = 0.5f; // Do not consume thumbstick or activate menu if the control vector's magnitude is below this threshold |
| 16 | + |
| 17 | + [SerializeField] |
| 18 | + ActionMap m_ActionMap; |
| 19 | + |
| 20 | + [SerializeField] |
| 21 | + RadialMenuUI m_RadialMenuPrefab; |
| 22 | + |
| 23 | + [SerializeField] |
| 24 | + HapticPulse m_ReleasePulse; |
| 25 | + |
| 26 | + [SerializeField] |
| 27 | + HapticPulse m_ButtonHoverPulse; |
| 28 | + |
| 29 | + [SerializeField] |
| 30 | + HapticPulse m_ButtonClickedPulse; |
| 31 | + |
| 32 | + RadialMenuUI m_RadialMenuUI; |
| 33 | + List<ActionMenuData> m_MenuActions; |
| 34 | + Transform m_AlternateMenuOrigin; |
| 35 | + MenuHideFlags m_MenuHideFlags = MenuHideFlags.Hidden; |
| 36 | + |
| 37 | + readonly BindingDictionary m_Controls = new BindingDictionary(); |
| 38 | + |
| 39 | + public event Action<Transform> itemWasSelected; |
| 40 | + |
| 41 | + public Transform rayOrigin { private get; set; } |
| 42 | + |
| 43 | + public Transform menuOrigin { get; set; } |
| 44 | + |
| 45 | + public GameObject menuContent { get { return m_RadialMenuUI.gameObject; } } |
| 46 | + |
| 47 | + public Node node { get; set; } |
| 48 | + |
| 49 | + public Bounds localBounds { get { return default(Bounds); } } |
| 50 | + |
| 51 | + public ActionMap actionMap { get { return m_ActionMap; } } |
| 52 | + public bool ignoreLocking { get { return false; } } |
| 53 | + |
| 54 | + public List<ActionMenuData> menuActions |
| 55 | + { |
| 56 | + get { return m_MenuActions; } |
| 57 | + set |
| 58 | + { |
| 59 | + m_MenuActions = value; |
| 60 | + |
| 61 | + if (m_RadialMenuUI) |
| 62 | + m_RadialMenuUI.actions = value; |
| 63 | + } |
| 64 | + } |
| 65 | + |
| 66 | + public Transform alternateMenuOrigin |
| 67 | + { |
| 68 | + get { return m_AlternateMenuOrigin; } |
| 69 | + set |
| 70 | + { |
| 71 | + m_AlternateMenuOrigin = value; |
| 72 | + |
| 73 | + if (m_RadialMenuUI != null) |
| 74 | + m_RadialMenuUI.alternateMenuOrigin = value; |
| 75 | + } |
| 76 | + } |
| 77 | + |
| 78 | + public MenuHideFlags menuHideFlags |
| 79 | + { |
| 80 | + get { return m_MenuHideFlags; } |
| 81 | + set |
| 82 | + { |
| 83 | + if (m_MenuHideFlags != value) |
| 84 | + { |
| 85 | + m_MenuHideFlags = value; |
| 86 | + var visible = value == 0; |
| 87 | + if (m_RadialMenuUI) |
| 88 | + m_RadialMenuUI.visible = visible; |
| 89 | + |
| 90 | + if (visible) |
| 91 | + ShowFeedback(); |
| 92 | + else |
| 93 | + this.ClearFeedbackRequests(); |
| 94 | + } |
| 95 | + } |
| 96 | + } |
| 97 | + |
| 98 | + void Start() |
| 99 | + { |
| 100 | + m_RadialMenuUI = this.InstantiateUI(m_RadialMenuPrefab.gameObject).GetComponent<RadialMenuUI>(); |
| 101 | + m_RadialMenuUI.alternateMenuOrigin = alternateMenuOrigin; |
| 102 | + m_RadialMenuUI.actions = menuActions; |
| 103 | + this.ConnectInterfaces(m_RadialMenuUI); // Connect interfaces before performing setup on the UI |
| 104 | + m_RadialMenuUI.Setup(); |
| 105 | + m_RadialMenuUI.buttonHovered += OnButtonHovered; |
| 106 | + m_RadialMenuUI.buttonClicked += OnButtonClicked; |
| 107 | + |
| 108 | + InputUtils.GetBindingDictionaryFromActionMap(m_ActionMap, m_Controls); |
| 109 | + } |
| 110 | + |
| 111 | + public void ProcessInput(ActionMapInput input, ConsumeControlDelegate consumeControl) |
| 112 | + { |
| 113 | + var radialMenuInput = (RadialMenuInput)input; |
| 114 | + if (radialMenuInput == null || m_MenuHideFlags != 0) |
| 115 | + { |
| 116 | + this.ClearFeedbackRequests(); |
| 117 | + return; |
| 118 | + } |
| 119 | + |
| 120 | + var inputDirection = radialMenuInput.navigate.vector2; |
| 121 | + |
| 122 | + if (inputDirection.magnitude > k_ActivationThreshold) |
| 123 | + { |
| 124 | + // Composite controls need to be consumed separately |
| 125 | + consumeControl(radialMenuInput.navigateX); |
| 126 | + consumeControl(radialMenuInput.navigateY); |
| 127 | + m_RadialMenuUI.buttonInputDirection = inputDirection; |
| 128 | + } |
| 129 | + else |
| 130 | + { |
| 131 | + m_RadialMenuUI.buttonInputDirection = Vector2.zero; |
| 132 | + } |
| 133 | + |
| 134 | + var selectControl = radialMenuInput.selectItem; |
| 135 | + m_RadialMenuUI.pressedDown = selectControl.wasJustPressed; |
| 136 | + if (m_RadialMenuUI.pressedDown) |
| 137 | + consumeControl(selectControl); |
| 138 | + |
| 139 | + if (selectControl.wasJustReleased) |
| 140 | + { |
| 141 | + this.Pulse(node, m_ReleasePulse); |
| 142 | + |
| 143 | + m_RadialMenuUI.SelectionOccurred(); |
| 144 | + |
| 145 | + if (itemWasSelected != null) |
| 146 | + itemWasSelected(rayOrigin); |
| 147 | + |
| 148 | + consumeControl(selectControl); |
| 149 | + } |
| 150 | + } |
| 151 | + |
| 152 | + void OnButtonClicked() |
| 153 | + { |
| 154 | + this.Pulse(node, m_ButtonClickedPulse); |
| 155 | + } |
| 156 | + |
| 157 | + void OnButtonHovered() |
| 158 | + { |
| 159 | + this.Pulse(node, m_ButtonHoverPulse); |
| 160 | + } |
| 161 | + |
| 162 | + void ShowFeedback() |
| 163 | + { |
| 164 | + List<VRInputDevice.VRControl> controls; |
| 165 | + if (m_Controls.TryGetValue("SelectItem", out controls)) |
| 166 | + { |
| 167 | + foreach (var id in controls) |
| 168 | + { |
| 169 | + var request = (ProxyFeedbackRequest)this.GetFeedbackRequestObject(typeof(ProxyFeedbackRequest)); |
| 170 | + request.control = id; |
| 171 | + request.node = node; |
| 172 | + request.tooltipText = "Select Action (Press to Execute)"; |
| 173 | + this.AddFeedbackRequest(request); |
| 174 | + } |
| 175 | + } |
| 176 | + } |
| 177 | + } |
| 178 | +} |
| 179 | +#endif |
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