@@ -108,14 +108,12 @@ public float brushSize
108108 Vector3 m_OriginalAnnotationPointerLocalScale ;
109109 Coroutine m_AnnotationPointerVisibilityCoroutine ;
110110 bool m_WasOverUI ;
111- bool m_WasDoingUndoRedo ;
112111
113112 GameObject m_ColorPickerActivator ;
114113
115114 Toggle m_TransformToggle ;
116115 Toggle m_MeshToggle ;
117116 bool m_BlockValueChangedListener ;
118- MenuHideFlags m_MenuHideFlags = MenuHideFlags . Hidden ;
119117
120118 public bool primary { private get ; set ; }
121119 public Transform rayOrigin { get ; set ; }
@@ -132,27 +130,6 @@ public float brushSize
132130
133131 public GameObject settingsMenuItemPrefab { get { return m_SettingsMenuItemPrefab ; } }
134132
135- public int menuPriority { get { return 2 ; } }
136-
137- public MenuHideFlags menuHideFlags
138- {
139- get { return m_MenuHideFlags ; }
140- set
141- {
142- if ( m_MenuHideFlags != value )
143- {
144- m_MenuHideFlags = value ;
145- var visible = m_MenuHideFlags == 0 ;
146-
147- if ( m_BrushSizeUI )
148- m_BrushSizeUI . gameObject . SetActive ( visible ) ;
149- }
150- }
151- }
152-
153- public GameObject menuContent { get { return gameObject ; } }
154- public Bounds localBounds { get ; private set ; }
155-
156133 public GameObject settingsMenuItemInstance
157134 {
158135 set
@@ -345,8 +322,6 @@ void SetupBrushUI()
345322 transform . localRotation = Quaternion . Euler ( - 90 , 0 , 0 ) ;
346323 transform . localScale = scale ;
347324
348- localBounds = ObjectUtils . GetBounds ( transform ) ;
349-
350325 m_BrushSizeUI . onValueChanged = value =>
351326 {
352327 var sliderValue = Mathf . Lerp ( MinBrushSize , MaxBrushSize , value ) ;
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